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	<title>Comments on: Horror Game Classics &#8211; Call of Cthulhu: Dark Corners of the Earth</title>
	<atom:link href="http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/feed/" rel="self" type="application/rss+xml" />
	<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/</link>
	<description>Because bad movies and games deserve to be hurt back!</description>
	<lastBuildDate>Tue, 22 May 2012 14:03:00 +0000</lastBuildDate>
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	<item>
		<title>By: Timothy Andrew Edgren</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-204814</link>
		<dc:creator>Timothy Andrew Edgren</dc:creator>
		<pubDate>Tue, 08 May 2012 23:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-204814</guid>
		<description>seriosuly spoony with some f these games we need let&#039;s plays XD </description>
		<content:encoded><![CDATA[<p>seriosuly spoony with some f these games we need let&#8217;s plays XD </p>
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		<title>By: Julian Andreassen</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-202160</link>
		<dc:creator>Julian Andreassen</dc:creator>
		<pubDate>Mon, 16 Apr 2012 12:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-202160</guid>
		<description>Damn you Spoony! Now i want to play both want to play Call of Cthulhu: Dark Corners of the Earth and Eternal Darkness: Sanity&#039;s Requiem! </description>
		<content:encoded><![CDATA[<p>Damn you Spoony! Now i want to play both want to play Call of Cthulhu: Dark Corners of the Earth and Eternal Darkness: Sanity&#8217;s Requiem! </p>
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		<title>By: Allaiyah Weyn</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-202059</link>
		<dc:creator>Allaiyah Weyn</dc:creator>
		<pubDate>Sat, 14 Apr 2012 13:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-202059</guid>
		<description>I&#039;d like a Let&#039;s Play with this one. </description>
		<content:encoded><![CDATA[<p>I&#8217;d like a Let&#8217;s Play with this one. </p>
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	<item>
		<title>By: searanox</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-201501</link>
		<dc:creator>searanox</dc:creator>
		<pubDate>Tue, 03 Apr 2012 04:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-201501</guid>
		<description>Bad graphics are a design flaw?  Oh, Spoony, never change. </description>
		<content:encoded><![CDATA[<p>Bad graphics are a design flaw?  Oh, Spoony, never change. </p>
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		<title>By: Roman Kalyuta</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-200651</link>
		<dc:creator>Roman Kalyuta</dc:creator>
		<pubDate>Fri, 23 Mar 2012 17:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-200651</guid>
		<description>I want more Horror Classics!!!! I love this &quot;series&quot;</description>
		<content:encoded><![CDATA[<p>I want more Horror Classics!!!! I love this &#8220;series&#8221;</p>
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		<title>By: solidsamurai</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-198557</link>
		<dc:creator>solidsamurai</dc:creator>
		<pubDate>Wed, 07 Mar 2012 02:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-198557</guid>
		<description> Very thematic, I guess.

Lots of vibe.  But the characters themselves aren&#039;t believable.  

I suppose the monologuing could be construed as the ramblings of a man who&#039;s already mad, maybe?  Helps you get through the game, if you can chuckle about that kinda stuff.  :D</description>
		<content:encoded><![CDATA[<p> Very thematic, I guess.</p>
<p>Lots of vibe.  But the characters themselves aren&#8217;t believable.  </p>
<p>I suppose the monologuing could be construed as the ramblings of a man who&#8217;s already mad, maybe?  Helps you get through the game, if you can chuckle about that kinda stuff.  :D</p>
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		<title>By: solidsamurai</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-198556</link>
		<dc:creator>solidsamurai</dc:creator>
		<pubDate>Wed, 07 Mar 2012 02:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-198556</guid>
		<description> The poorly voice acted little girl... all of her.  D:</description>
		<content:encoded><![CDATA[<p> The poorly voice acted little girl&#8230; all of her.  D:</p>
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		<title>By: solidsamurai</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-198553</link>
		<dc:creator>solidsamurai</dc:creator>
		<pubDate>Wed, 07 Mar 2012 01:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-198553</guid>
		<description> People refer to attach certain genres with mainstream.  Currently, the genre you speak of is probably considered &#039;psychological horror&#039; by most critics that you&#039;ll find - even on the web.  

Psychological horror is just not entertaining for certain crowds - it&#039;s sort of a thing you have to watch or play alone.  If you&#039;re with friends, it&#039;s either really funny and stupid and illogical or really boring.  But if your by yourself, I think it messes with your brain in the &#039;right way&#039; (I got this from watching &#039;the ring&#039;; which is breed of horror movie that many have actually poked fun at, yet the movie made me think a bit when I was alone and watching it... o.0).</description>
		<content:encoded><![CDATA[<p> People refer to attach certain genres with mainstream.  Currently, the genre you speak of is probably considered &#8216;psychological horror&#8217; by most critics that you&#8217;ll find &#8211; even on the web.  </p>
<p>Psychological horror is just not entertaining for certain crowds &#8211; it&#8217;s sort of a thing you have to watch or play alone.  If you&#8217;re with friends, it&#8217;s either really funny and stupid and illogical or really boring.  But if your by yourself, I think it messes with your brain in the &#8216;right way&#8217; (I got this from watching &#8216;the ring&#8217;; which is breed of horror movie that many have actually poked fun at, yet the movie made me think a bit when I was alone and watching it&#8230; o.0).</p>
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		<title>By: solidsamurai</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-198554</link>
		<dc:creator>solidsamurai</dc:creator>
		<pubDate>Wed, 07 Mar 2012 01:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-198554</guid>
		<description> And of course, the more you think about it, the more scary it becomes.  Hence the term &#039;psychological&#039;.  :D</description>
		<content:encoded><![CDATA[<p> And of course, the more you think about it, the more scary it becomes.  Hence the term &#8216;psychological&#8217;.  :D</p>
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	<item>
		<title>By: solidsamurai</title>
		<link>http://spoonyexperiment.com/2009/10/29/horror-game-classics-%e2%80%93-call-of-cthulhu-dark-corners-of-the-earth/#comment-198552</link>
		<dc:creator>solidsamurai</dc:creator>
		<pubDate>Wed, 07 Mar 2012 01:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.spoonyexperiment.com/?p=2621#comment-198552</guid>
		<description> Abstracting, I&#039;ve been trying to adapt sanity into a game of my own of sorts.

One side of it would be mania - so if you&#039;re too afraid, you kill yourself?  Well, maybe you can trade fear for mania once you&#039;ve descended down the path of mania a bit.  IF you descend too far down mania however, it becomes impossible to keep calm.  you are always on edge.  you can never sleep.

The other side is dementia.  Forget about everything.  Just live for the moment.  You will destroy that demon that&#039;s pursuing you, no matter what.  It&#039;s great for being competent, at maybe, one thing.  But you suck at everything else.  You&#039;re depressed, you move slowly, and you don&#039;t care about anything, so maybe communicating with NPCs becomes impossible because you can&#039;t help but idley mention that one thing that&#039;s on your mind!

The third side is the middle.  Equilibrium.  It helps you keep calm.  And eventually recover from &#039;fears&#039;.  Trauma is basically lasting fear, or lasting damage to your sanity that you are trying to recover from (maybe you&#039;re trying to be less manic or less dementiatic).  Of course, once you get to the final boss (or whatever), you need to have a certain level of mania or dementia to win.  Or else, it&#039;s impossible - maybe he&#039;s invisible and you can&#039;t see him, so your character has to &#039;hallucinate&#039; to win.  

Very profound way of going about a game, but a pretty cool system, right?</description>
		<content:encoded><![CDATA[<p> Abstracting, I&#8217;ve been trying to adapt sanity into a game of my own of sorts.</p>
<p>One side of it would be mania &#8211; so if you&#8217;re too afraid, you kill yourself?  Well, maybe you can trade fear for mania once you&#8217;ve descended down the path of mania a bit.  IF you descend too far down mania however, it becomes impossible to keep calm.  you are always on edge.  you can never sleep.</p>
<p>The other side is dementia.  Forget about everything.  Just live for the moment.  You will destroy that demon that&#8217;s pursuing you, no matter what.  It&#8217;s great for being competent, at maybe, one thing.  But you suck at everything else.  You&#8217;re depressed, you move slowly, and you don&#8217;t care about anything, so maybe communicating with NPCs becomes impossible because you can&#8217;t help but idley mention that one thing that&#8217;s on your mind!</p>
<p>The third side is the middle.  Equilibrium.  It helps you keep calm.  And eventually recover from &#8216;fears&#8217;.  Trauma is basically lasting fear, or lasting damage to your sanity that you are trying to recover from (maybe you&#8217;re trying to be less manic or less dementiatic).  Of course, once you get to the final boss (or whatever), you need to have a certain level of mania or dementia to win.  Or else, it&#8217;s impossible &#8211; maybe he&#8217;s invisible and you can&#8217;t see him, so your character has to &#8216;hallucinate&#8217; to win.  </p>
<p>Very profound way of going about a game, but a pretty cool system, right?</p>
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