The Spoony Experiment

System Shock, then and now.

by Spoony on November 3, 2009 · Comments

DOSBox is some amazing stuff. The last time I tried to get the old Origin games to run was back in the Win95 days, and that was a jump that pretty much guaranteed you wouldn’t easily be running any of your old DOS games for a while. You had to dual-boot to DOS, and that wasn’t easy because most modern hardware wouldn’t work properly.

But anyway, I’ve been unwinding a bit with my old copy of System Shock. It’s been around ten years since I’ve seriously given it a try, maybe more since I pretty much played System Shock 2 to death, even going so far as modding it and playing nightmarish multiplayer variants. I’ve been making some notes as I’ve been playing, so here’s what I’ve noticed so far:

* The graphics, when turned up to its maximum 640×480 resolution, are still pretty damn impressive when you consider when the game was made. The levels all have a distinct, lived-in look, and generally avoids the samey gray corridors that a lot of sci-fi movies and games have problems with.

* The levels are also refreshingly non-linear in design, with lots of opportunities to explore nooks and crannies of the station that sometimes pay off, sometimes don’t.

* The sound design can be pretty frustrating, though. Even more than I remember. Nothing makes footfall sounds, moans, or anything. If anything, the only sound you hear is a robotic shriek moments before your enemies open fire. You could argue that it fits with the horror aesthetic that you hear nothing until it’s chewing on your torso, but it seems unlikely that you can’t hear huge security robots thunking down the corridors, or enormous clawed mutants bumping into furniture. Ballistic and melee hits lack “punch” and seem distant; there’s no sense that getting hit hurts.

* The controls are again surprisingly innovative for the time, with full control over your posture (any combination of leaning to the side, ducking, or laying prone), but aside from crawling through ducts there’s not much use to the feature. Your reticle accuracy is perfect (in fact, I think there may be some aim assisting going on) so it’s not like kneeling helps your aim or makes you harder to hit. The lack of mouselook, though, means you have to turn using arrow keys and aim with the mouse. This has the effect of making you feel like you’re wheeling around in a tank instead of controlling a person.

* The interface is incredibly intrusive, filling about 75% of the screen with junk that obscures the main view. Even when you switch to the (superior) fullscreen mode, the various HUD elements tend to fill the screen and stay there until dismissed. It can block your view and aim against smaller enemies, and make it annoying to pick up items from the ground.

* The much-maligned cyberspace hacking segments, despite some flaws, still feel like they’re appropriate and necessary in the context of the story. The graphics are primitive, but effective aside from the annoying wireframe maze that makes depth hard to perceive. I think here, once again, the sound design falls apart and ruins a feeling of immersion. Proximity and depth, or at least simple left-right spatial awareness would have been greatly improved with better sound design. Combat lacks presence and impact, and it’s hard to tell if you’re being shot at or even hit until you’ve already died.

* Tranq weapons are useless, unless I’m missing something. Okay, so you’ve stunned the monster, but it’s still there. The tranq will wear off, and if you want to kill it, the first real hit snaps it out of its torpor.

* Mutants sure do love their soda. They all carry a can.

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  • tootiredtothink
    Yeah tranqs actually could do some damage if you fired several of them into a mutant. Also they could take a out a camera so if you picked some up they were better to use then bullets.
  • marcusman
    Thanks for the link Javier. I also torrented System Shock 2 and that runs beautifully on my laptop as well. I don't condone pirating, and would buy this ASAP if it came out on Good Old Games. It's just that I couldn't find any other viable option to run it. And interesting second impressions Spoony.
  • Ah System Shock. I adored this game when it first came out. I haven't had any luck getting DOS-Box to run on my rig, but giving that little gem another spin is quite the incentive to figure it out. Thanks, Spoony.
  • Javier-de-Ass
    I'll just link this again, http://www.strangebedfellows.de/index.php/topic...

    This is the System Shock full version, it is freeware and got dosbox integrated directly. People don't actually seem to read comments on here.
  • Booze Zombie
    The only thing System Shock is missing is Japanese schoolgirls which once you're done "saying hello" to them, give you soda.

    Oh yeah.
  • Johannesfromsweden
    Dosbox doesnt even work for me. i have no idea what to do in it..
  • Granth
    Just letting you know seeing a Let's Play or even Review of this game would be sublime, I've been following some footage of the second game (since I couldn't find anything on the first game). Seeing as you're pretty much my favorite reviewer I would love to see you tackle this one.
  • Ian
    completely unrelated but when can i get the conclusion to the ripper and swat 4 cuz much longer and i will have to re-watch the old ones.
  • Dustin
    Request for a "Let's Play" segment on this game and it's sequel. Please?
  • INSECT!
  • Hey people, if you have been wondering where to get it, go for "System Shock Portable". That one guy already gave the link, but here is a reminder: http://www.strangebedfellows.de/index.php/topic... it is the full game, updated to run on modern computers with some additional tweaking.

    System Shock 1 is one of the best games ever. It is an FPS where you have...
    - actual plot, 'missions', puzzles and all this is unwrapped by the player by listening to audio logs for tips
    - an environment that to some extent follows logic and resembles something where people could live
    - different enemies with different vulnerabilities...
    - ...for which there are many weapons and different ammunition or tuning options for each to fit the task
    - you're carrying medpacks, battery, different grenades, severed heads... and much much more in your inventory too
    - another aspect of resource management is that you have bioenergy too, which is drained by different enhancements and weapons you use
    - oh yeah, there's this virtual cyberspace thing, where you float and "hack" through firewalls and other securities to find information, open door and update your software
    - you can lean... and crouch, crawl, climb ladders... all this in 1994

    The interface is a bit complex, but I got used to it and I can maneuver myself pretty fluently around Citadel station. Anyways, nothing comes even close to System Shock's depth (well, maybe Stalker). Nowdays we have shitty console FPS games where you can't even lean. Oh well, all hail our console overlords!
  • Billpete002
    Hey Spoony have you ever played any of the Ultima games? I highly recommend them especially Ultima 7: The Black Gate, probably one of the best RPG games I've ever played.
  • killua
    Know any other really cool old games that have been released as freeware lately?
  • Lotus Prince
    ^Deus Ex really is a god among games. The developers took into account EVERYTHING that you might do. There's one part where you walk in on Manderley having a conversation with Simons, via that hologram-producing messenger device, and it cuts to a small conversational scene. If, for some reason, you choose to stay out of the room and take a really awkward sniper shot and kill Manderley, you actually say something different to Simons when you walk in. I LOVE stuff like that.

    Also, wow, that plot development was fantastic.
  • Timo
    DBox is great, some tweaking and youre back in the 90's :) SS1 was awesome back in the day but I really suggest you try SS2 with todays mods installed. Actually I'm watching Helloween's LP of it on YouTube.

    And gotta remind you if youre going on oldschool games, Death Rally, Remedy released it as freeware and it works on xp/vista/win7! http://www.remedygames.com/games/death_rally.html

    But if its going to be match between SS1 & Deus Ex... I give my vote for Deus Ex.
  • LeoJay
    System Shock is a treat, yes sah. Glad to see you got it working.

    Tranqs are useless, yes. They're intended for points where that's all you have, which happens a lot on the higher difficulties, where there's less ammo and things take more shots to kill; you basically put a few tranqs in something so it falls asleep, then book it like you just stole the last waffle, all Resident Evil style. It works better than you'd think, but that's not saying much.

    I believe the CD-ROM re-issue supported higher than 640x480. I need to find my copy, I swear on a bible with a side of salsa that it had 1024x768, which for them days was _big_.

    The sound is minimalist because, as others have said, sound systems stunk at this point. It was hard in 1994 to even insist your players _had_ sound cards, because not everyone did. That also took up tonnes of space, and when you're on floppies that's not something you can always afford.

    I like the HUD. But I'm into that sort of thing. System Shock 2's inventory/character overlay always felt like the intrusive one to me.
  • Seanobi
    Yeah, I just downloaded this game last night that Commentor #14 mentioned, (Google magic my friends) and it is amazing. Ive been playing games since I was 3 on the PC, and Im 21 now. So I can get enthralled rather easily, no matter how old or new a game is. And as other people have said, I would also want a Lets Play of System Shock. (Both of them would be awesome) But I know that you have a lot of projects on your hands, and probably dealing with other things. I'm gonna go play Neverwinter Nights online now, and after that, Im gonna play the hell out of System Shock 1, and System Shock 2 afterwards if I can find it... Hell, I may even go out and buy Bio Shock, and the sequel after, in a few months...
  • Quantum
    I played through system shock again about a month ago.

    The game still scared the bejeezus out of me once I was immersed. You can completely get rid of the hud so I'm not sure why this is a problem. The 9 posture leaning system or whatnot is really great for shooting around corners - just click on the spot you want to lean in the little box and it goes there really fast.

    The bottom hud thing can be annoying when trying to pick up items; but easy to turn off once you know shortcut keys. I found the control system fine - it *is* alot like driving a tank compared to mouselook but consider you're driving a pretty much half cybernetic guy so you could almost reconcile it via the lore.

    The voice over logs are fantastic.

    It still gets me how awesomely true to cyberpunk the hacking is - the wireframe and ICE stuff is straight out of a William Gibson novel. In fact you can see a lot of inspiration from his stuff in the story line; removing the ethical constraints from an AI anyone?

    The various implants you get are still highly original to this day - for example the rear vision mirror implant and how you can upgrade your health hud input and such.

    Magpulse is godly, and yes tranqs do suck; I'm not sure but you may be able to use them to kill the cameras?

    :D
  • Kane Gunlock
    I never played ether system shock(being a console tard and to young to play or remember them at the time)but I would love to play them because they were made by the same God like beings who graced us with bio-shock and I practically warship that game though by the looks of things Bio-shock does seem to have more emphasis on action and less on horror (though there are some"Creepy as fuck moments"here or there )
  • Tai MT
    I was deprived as a PC Gamer, I think. The only really good PC game I had was the "Jurassic Park" game my computer had come with. It was an old Hewlett Packard with Windows 3.11.

    I had no internet on it, it couldn't really run any games. I did eventually get Sim Ant and Sim City on the sucker, which were fun to toy with.

    But, I didn't even recieve the upgrade for "internet" and Windows 98 until I was like 12. And by then, I had discovered "emulators" and "roms". I never got into PC gaming in the least, none of the games looked that fun or interesting.

    In fact, I'm still not really into PC gaming. I can't get over the controls for most of the "great" games that everyone recommends.

    I've been spoiled by the ease of use consoles has to offer, and not having to split my focus between using a mouse AND a keyboard to accomplish something as simple as strafing.

    I'd probably give PC games another chance if they allowed me to plug in a controller and hotkey basic movement to the buttons.

    I don't know, my main complaint with PC games and PC gamers is that they never take into consideration "controls". You never see a review that says, "oh, controls on this PC game are awful and make no sense." like you do with console games.

    And while System Shock looked pretty cool and interesting... It's a game I will ultimately avoid because it'll suffer from "computer controls for an FPS" that almost every computer game does.

    So, since I probably won't play it, ever... I, too, suggest a "Let's Play" of this game, spoony! Whenever you finish all your current projects, this could be fun and new. At least then, I could get the full experience without having to contend with controls that I find absolutely dreadful and annoying.
  • Golli
    if any of you guys is trying to play this game now id suggest you play the cd shock version as it has the better resolution and almost all emails and such have real voice.

    and pressing capslock once in the game you get the sprint mode on (drains stamina though)

    I personally discovered this game like a month ago and i have now finished it with normal and hard difficulty and i must say this is one of the best games ive ever played.
  • jackie
    When I played System Shock, it was on an orange monochrome monitor without any sound. What was worse, my monitor couldn't display any red color at all so God help you if some puzzle or game element used pure red somewhere.

    It was still one of the best games I remember from that time. As I said in another thread already, the only thing that trumped it was Alone In The Dark, with its incredible polygon models and beeper-synthesized sound.
  • movie buff 344
    how would i go about getting a copy and playing system shock it sounds cool
  • cash
    SPOONY you should try CYBERMAGE!! that game was about same time as systemshock 1 and about same style. it has alot of awesome voice overs, might be a good lets play candidate!!!
  • zubarnosis
    14
    Dirksolomon

    thx for that bro! wow, this games pretty nice, im glad you introduced me to it spooney
  • Altoman5
    Dos Box, you gotta love it! I've never played the first one, but I do have the second one. I remember not finishing it because I would always play it at night and get scared.
  • Apathetic One
    Funny that you rave about the System Shock games but you all but bashed Dead Space...
  • I haven't played this game, but do you ever fight multiple enemies? I think the tranq you described would be useful in that situation, so you can pick them off one at a time.
  • meltdown2insanity
    DOSBox... Or as I like to call it, GOD-SEND!!! I like the idea of being able to run my video games without having to worry about compatibility issues, mouse and keyboard controlling problems, and installing pirate detectors to my machine to determine whether or not my game is legal or counterfeit (I'll leave that one up to the One's imagination). But enough talk about GOD-SEND! I shall now begin my quest to add this treasure among my collection of games like Doom and Duke Nukem: this game that many people recognize as the inspiration to the modern classic, Bioshock!
  • Demon
    I noticed in BioShock, how the splicers all enjoyed potato chips and hostess snacks.

    And how the protagonist would eat food he found in garbage cans.

    ....and on dead bodies....
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