Noah interviews designer Ted Timmins for details about Fable 3!
Now that im gettin an Xbox360 i'll finally get to play this,i've heard amazing things about it :)
So the plot is about keeping promises? Oh, the irony is delicious Fable!
But Seriously, It's nice to hear them pitching a game with concepts I actually believe they can pull off.
wow awesome job teh Spoony's One really enjoying the E3 coverage better than all the press coverage i have seen so fare
great show keep up the good work
I am really looking forward to Fable 3, it does look like a lot of fun.
Looks brilliant, can't wait for it. They have hyped the story a lot – hope they don't disappoint. They mentioned the humor and on that note am really looking forward to listening to John Cleese as the butler, hope they fuck that up cause he's pretty much my God
you hope they fuck it up?
Should be amusing wonder if they will have a sketch for faulty towers in there
just in case you may not have heard but they are releasing a new model of 360 basically a slim version which is called the same as the rest looks bad ass heard off of a podcast its out some time this week.also includes all the things it should have had when launched basically its the best one to get
Wow! Now that I'm holding hands with this randomly generated background character, I'm -totally- emotionally invested!
Wow, actually looking forward to Fable III. I loved the first one.
Dammit!! Edit – “Hope they DON'T fuck it up cause he's pretty much my God”And also hope they use references to either Monty Python or Faulty Towers in the game
THEY TOOK UR JEEEEEEERRRRBBBSSS
So is this on PC as well? If so, I'm getting it.
Now that I think about it, it's kind of odd that I haven't heard of any other games that lets you name your sword – pretty much any RPG would benefit from that, at least for me. Is this really the first game to have that option?
Nope, one of the first I can think of is Vagrant Story which was a PS1 RPG made by Square in 2000. Not only could you name your weapons they actually had a similar morphing system to Fable 3 in which they would grow stronger against certain enemies the more times you used them against that exact enemy type (though their appearance didn’t change).
I like the new inventory system, reminds me of Terranigma. If anyone remembers that old gem. That was a good interview. Nice job on the coverage so far.
I haven't seen a game let you rename your weapons since Legend of Mana. I loved crafting my own weapons in LoM and giving them awesome names. This is gonna score big with RPG fans.
I loved Fable 2 so am really looking forward to this new game. My favourite feature of Fable 2? The dog. Seriously, I thought it was nothing but a gimmick, and an annoyance, but I grew attached to the little guy. I certainly wasn't ready for how much I missed him after I decided to take the money, it really bummed me out so I was glad of the chance to bring him back to life with the DLC.
I really like the sounds of the new story mode, and it'd be interesting to become this despised King who's reneged on his promises. I'd assume you'd then have to defend against assassinations and uprisings all over the land….there's definite potential there.
I'm sure people who liked Fable 2 will like this but as far as I'm concerned this has every reason to be the same overhyped crap I found Fable and Fable 2 to be. They like to talk about emotion, choices and crap but it's all just so shallow if you ask me.
The Fable Sims?
Nope, you are holding hands with your soon-to-be-wife that entered your world via xbox live or whatever possibility there is ;-)
Nice interview! Keep up your technique and be prepared for the next time where you interview Jessica Alba or the likes ;-)
Great job with your interview, and I'm liking what I'm seeing with Fable 3. Those captions were hilarious, by the way.
Interesting… So if we make a holy crusader who would leave Jesus in shame and create the perfect world… Then invite our friend who is the master of evil, with black clouds following his steps… We pretty much get a 'Sauron in the Shire' kind of situation don't we? Wonder if that can destroy our world or not.
Thanks for the interview :)
K this game is just a remake off of another game…end of story. But maybe, just maybe they are just stumbling across the same ideas.
I have to say this though, right when I heard that you can have kids, and rename your weapon I was convinced right there. The divorce thing is not new either, the other game had that as well.
Aside from the traveling together bit with your wife, option to kill civilians, and viewable inventory, that's where this game differs.
So from what I can tell, to me it seems like nothing quite that new…just sort of recycled.
Sounds kinda cool,but the menu stuff looks annoying
getting tired of them saying “ok what real world thing can we put in the game this time?” everytime its time to make another fable game. The first fable was a good game, because it was a solid rpg experience with an engaging storyline, the real world elements like love hate didn't overpower the gameplay experience. Now it feels like they are ditching the whole solid RPG thing for just adding annoying real world elements like jobs and marriage. If this keeps on going in 2030 we will all be playing Fable 15: The Journey of a 2010 accountant or something. I need a great RPG with a good story, and innovative gameplay Lionhead not something that replicates my day to day life!
It sorta feels like they tried to mash in the Persona social link thing but make it more intrusive and annoying. In the earlier Fable incarnations you could get married, make relationships, etc, but it was all sorta superficial. Now they're trying to place some significance on it to advance the story which could be good or bad. I don't really like the idea of trying to shoe horn these real life political issues into the game though.
But, what's the end game? If you become king and have all these followers and have to keep your political promises, does it just become some sort of medevil political sim?
Also, that inventory thing looks REALLY annoying. The reason RPGs have had list menus for 20 years is because it's fast and simple.
your face Noah when he was talking about your glowing red sword. That was a good interview, although i can't imagine how loud it must of been in there
Vagrant Story comes to mind… I think that one came up a bit later? Not sure.
It always felt silly to me giving names to inanimated things and all that, but I guess I get the “epicness” of your sword having a name.
It was about seven months after Legend of Mana was released in Japan; in America Vagrant Story came out a month before
I also think that this new inventory system looks interesting. it could be either a major sucess or flop in my opinion. the thing is is that i am a old school rpg gamer and enjoy the lists and the busy-body work of fine tuning a charecter but if this inventory system that they displayed is just a cover for a much deeper stratagy then i am all in. but if it turns out to be just a show for “this sword is big and slow but does lots of damage…. and this sword is small and quick but does little damage” then im a tottally against it.
Hm…I am very intrigued by the inventory system. Personally, I don't mind lists, but they get on my nerves. The only thing about this, is if I am fighting someone, and I need something quick, I don't want to run around a room to find what I need. But when it comes to customizing your characters and weapons, the inventory system looks awesome.
I like the more political aspect of this one. Though I dunno about making the marriages more real and important though…it was fun to just mess around and marry who you want for fun, at least for me it was.
So far, I like. I would have to play it of course to see if it really catches my interest, but when this comes out for the PC (I don't have an Xbox) I will be willing to buy it.
This guy did not sell me at all. Fable 3, NOW WITH HAND HOLDING! If they want to expand the immersion, add dialogue to the main character. Those emoticons are bullshit. Fart 5 five times, now she loves you!
That inventory system is ASS! Naming your weapon is awesome though.
Good interview Noah. Very professional.
Care to mention the name of the other game at all? If you mean Fable 2, then that's not a remake, that'd make it a sequel. If this mysterious other game is similar then I may like to check it out.
Ugh..Fable 3 does not sound appealing at all..
If I want to play The Sims, I'll go and play The Sims,…and I've never had the inclination to play that either.
Way to much focus on stupid gimmicks.
My mind went on a tangent and I just remembered your review of Make My Video “I'm EVIL Barack Obama and I approve this message!
That was a good interview spoony so far nothing about the game seems to be that different from the scent but it still looks like fun i will be looking out for the game.
The interviewer said “It's all about touch” and Peter Molyneux had his whole “Milo” presentation last year.
What are the odds of Fable 3 having Kinect support at some point down the line?
Also that inventory is weird.
If I go into it during battle am I momentary leaving and my enemies wait for me? Or is all happening in my head, and my mental image of myself somehow transforms my person? If so that would be trippy as shit for the people around me ” My word, he just spawned a top hat!”
I guess the old way of pushing start and selecting the new clothes is weird to. I guess you could argue that the people around him would have seen him remove it from his pocket of near infinite size and pull out a top hat.
All-in-one systems never do the job properly.House on wheels (aka trailer)Sound systemsSwiss knife
I'll keep my Sims and GTA separated, thank you very much.
Nice interview! Keep it up ^_^
One question, can I play my fable crazy hobo again. No property, nothing of value, getting drunk in an alley and farting at guards and pinching maidens bottoms. Aw good times
That's all well and good, Mister Ted, but can we opt out of having another annoying dog?
I heer leetle spiked blue men steeleeng mine golds een zee baground.
I had to admit Fable 2 was a bit disappointing, but I gotta admit Fable 3 is looking pretty damn good.
Lawl, you're pretty good at interviewing for your first time Spoony.
Oh, shiny! I never was much of a Fable fan. I couldn't get through the first game, I was bored sick. Looks like I'm going to have to give it another shot. Damn press events and their convincing me to spend money I don't have…
Seems pretty awesome. I remember playing Yakuza 3 and the only thing that has lept out to me for the few hours I've played it is while hanging out with Haruka (like you're daughter in the game but not), instead of running around like usual I started walking slowly and we suddenly started holding hands. It was a massive D'AWWWWW moment (particularly if you've played the previous iterations) that I wasn't expecting. I hope Fable 3 is as subtle as that.
Not a fan of the inventory system though. It's cool and different and all but it seems like so much more of a hassle. Same thing with the no menus in Burnout Paradise, that a lone killed the game for me. Menus are just plain easier and I don't see why everyone always wants to get rid of them.
What I'm particularly interested in is the story/becoming the king and what not. Sounds kickass. I'd be the most benevolent dictator EVAR.
I don't know much of fable, but man that interview felt awkward. Probably because what they showed of fable 3 at E3 looked terrible. Raising family, getting married, patty caking, sounds like they're marketing it as a mature version of the sims.
I think it looks impressive. I played the original thought it was so so, didn't play the last one, But this one looks interesting.
About the Fable III “menu room” system. Remember in Jurassic Park when the 11 year old Unix girl (haha?) navigated a 3d file system? That was a real demo, called File System Navigator, or FSN. It was never fully developed. The reason? Lists are more efficient than 3D interfaces.
This is not complicated stuff. If I’m in a battle and I need to change my gear (and I can do so in combat), if I pull up a quick menu, see my five gear settings and click one, that pulls me out for a few seconds. In the case of Mass Effect or Gears, weapon swapping is so quick it’s a core part of the gameplay. With this system, if I want to change my gear, I have to go to an entirely different world. Why? Now you’re pulling me out of the game for minutes.
The problem I’ve had with the Fable series is that they don’t understand what is the “meat” of their own franchise. Gameplay doesn’t stop because you’re not controlling a character, it stops when you’re not moving forward towards your objective. Am I going to have fun in a barren room going through trying to find which blue sword of justice I want to equip? No! Am I going to have fun clicking a menu for two seconds? No! But the difference is on is a quick task modern gamers don’t even THINK about while this is another goddamn “innovation” that’s shoved in my face.
The developers of Fable need to ask themselves this: if we gave a gamer the option to not do something, and a strong number say “yes,” is that an indictment of our game design? FPS developers understand this. If nobody is using your new, interesting Needler, maybe that means that you didn’t design it properly. A study came out that said many gamers didn’t “understand” many of Fable II’s features. That’s a mark against Lionhead, not the gamers.
Sometimes their “innovations” are a substitute for better game design in general. Take the glowing trail, which I see is back. If your game had good level design and a proper quest tracker, you wouldn’t need a quest tracker. And hey, I’m all for UI free games, but don’t assume your players are idiots and can’t navigate your linear dungeon.
And that dog? That dog is Navi from Zelda, just less annoying. Of course, I was forced into letting my dog get shot in the face in Fable II because of the stupid, dated, poorly written morality system.
I own the first two Fable games and I’ll own this one because, despite the “innovations” of the developers, I can get some fun out of the game.
But I’m not playing patty cake.
Yeah, that menu system looks like it'll really disrupt the gameplay. Apart from that sounds pretty good.
Looks good but the one thing i want to know is do the clothes do anything this time? I mean can get stuff to boost your attacks i hated the clothing aspect in Fable 2 was really pointless in my view. But i did like the game overall.
Are you sure you didn't wanna go as Dr. Insano again, Spoony? Didn't that work out well? Hmm?
My thoughts on Fable III:
I find it interesting that some people wish the new games would be more like the original. As they say, “there's no pleasing you”. If not enough of the game changes you call it redundant and complain how there's not enough innovation, but if they change a lot and experiment with new paradigms of game play and expanding on what was established before you complain that too much has changed. I'm sure there's a middle ground to be reached somewhere but I think Lionhead is more interested in trying to experiment with new ideas and mixing genres together.
The one thing I kind of miss, ironically (for me) is the stealth feature from the original game. The only thing I hated about it is that they had a part of the game that REQUIRED you to use it. I'm NOT a big fan of Metal Gear, I just don't have the hand-eye coordination to handle being that stealthy-BUT it's cool to have that feature and on occasion I can actually pull of stealth kills and that is AWESOME. Stealth is nice to have as an OPTION, without any little bits in the game requiring you to use it-which seems to run counter to the concept of emergent gameplay where you can customize your character however you want.
As far as having Sims-esque qualities, I see a lot of people are taking the attitude “If you want Sims-type gameplay, play The Sims”. I find that to be a father myopic attitude to take-The Sims has a modern setting and while it has RPG element to it, it isn't really an RPG. If you're like me and like both action RPGs and games like The Sims then Fable III will be a very pleasant experience. On the downside for people who DON'T really like The Sims, it will be a bit detrimental as it appears they plan on making it a bit more integral to the overall gameplay but really that's Lionhead's risk to take-and innovation is really all about taking risks, trying new ideas that people may or may not end up getting into.
Speaking of which-the new “menu system”. I saw a demonstration of it on YouTube and I think it sells the idea a little better than this video did. To me, the way it's all set up actually looks pretty good. I think they've struck a good balance between keeping things small enough that you don't have to do too much running around to get from one thing to another but not so small that it's difficult to navigate around in. Also from the demo, it looks to load up lightning quick, which will give it even more points if that's the way it is in the final game. So to sums things up at first I was a bit skeptical but after seeing it in action it seems a bit promising.
I think that the whole “promises” idea isn't really entirely inspired by “real world events”, or at least not current ones. From what I recall from reading articles and interviews it's more inspired by Kings from the past and such. I'm really interested to see how it plays out but I hope it's won't take away too much from the Action RPG elements of the game and transform everything into some kind of land-ruling simulation.
I'm personally looking forward to Fable III quite a bit-with games like Fallout: New Vegas and such not daring to break too much new ground, I think Fable III will be a refreshingly new experience.
Worry not. Menus will be added as an innovative feature in Fable 4.
Wow, that menu system sounds pretty annoying.
It looks promising… but so did the 2nd one and I was VERY disappointed with that. There was basically no challenge to the 2nd game, since you couldn't die. And no matter what you did, your character ALWAYS looked like shit by the end of the game. I'm hoping gameplay and character customization. It looks like that Latter might be renovated but the former is what really matters. I have to care that I could die and there are going to be REAL penalties for doing so, not just get a scar. Fable 2 just seemed so half assed when it was made that I almost took offense to it. It also REALLY pissed me off when the game kept freezing and people kept disappearing on my game. I couldn't get past the intro level when you're a kid until I installed the damn game on my 360.
If Fable 3 can fix those two biggest gripes I've had with the 2nd game then I'd consider buying it.
One more point, too. Please make a GOOD ending for once! The first two titles had horrible endings. The first game it kinda just… ended. You beat the boss and… nothing, even with the Lost Chapters. The 2nd game, there wasn't even a fucking boss fight. Just one shot… and extraordinarily shitty decision you had to make afterward, and that's it. The antagonist in the 2nd game was extremely pathetic compared to Jack of Blades from the 1st game.
tl;dr Fable 3 has to do A LOT to convince me to buy it.
Spooning with Spoony's next episode will feature lots of Pattycake. Because Spoony's all about the Pattycake.
i can't believe you talked about fable 3 in anyway but negative. I mean, was this meant to be ironic…?! :p Seriously, Fable 2 is like a C+/B- (if I'm being generous) it's fucking terrible and Fable 3 MIGHT be better (goddamn I hope it is cos it deserves it). I just think people want this to be better than it is like fucking Radiohead (who suck donkeydick! :p)
See, this is what the Fable series has needed, someone NOT Peter Molyneux talking about the game
lol, also, he said 'when have you seen this before [interactive menus]' – it a bunch of fucking games and, guess what, IT'S FUCKING CLICHE AND IT DOESN'T WORK!!! ;p
I thiiiiink Illusion of Gaia had a separate world for your menu. Or Soul Blazer or Terranigma. One of those games, where you entered a… room pretty similar to that with chessboard tiling and curtained doors.
It's intuitive, I guess. I was pretty captivated by hearing that you go around with a political campaign basically at first and then do kingly stuff, that sounds pretty cool. I enjoyed that Wiiware game My Life as a King; Fable 3 looks like it's going to be like that but you actually going around and fighting. The more human element also appealed to me, too.
He kinda lost me at the menu system though. Lists are old, Tim, yes… but that's because they're efficient and useful. It kinda does feel like I'm just gonna get taken out of the game to do menu stuff. Then again, it just seems right now that it involves changing your wardrobe and editing your one weapon, so I doubt you'd need to even go into the menu more than a couple times in the entire game.
Like many have already said about the new inventory system, as long as it doesn't take away from the actual gameplay to the point where I spent so much time fiddling around with my weapons/clothes that I forgot that I was in a fight I'd be fine with it. I'd love to see it add more to the gameplay than take away but we'll see what happens in the future. I'd like to see a return of armor. So what that I can wear 50 different outfits, unless they actually do something for me I'm just going to find 1 mix-match outfit that I find appealing and wear that throughout the entire game.
I still want to have it set up so that if my main hero dies I can continue the game as one of my spawn. Well, here's to hoping.
Spoony, it would have been hilarious if you actually spoke the video captions just to see the look on that guys face.
“Actually I named my sword Charlene.” …blank stare…
Great work. Cant wait to see day 2 and 3 coverage!
Did anybody else notice the characters doing Ballet in the background??? 0.o and how gay the outfits looked? Ive seen similar stuff during Pride Fest.
i may just get a 360 for this.but probably not.
fable 3 ftw
Terranigma did, but it wasn't like this at all. It was just cursors, while this looks like you'll actually have to walk around, and go through different doors.
I hope it's not as annoying as it looks.
I got douche chills listening to this guy talk. Eeeesh.
Ah, yeah, that's right.
It does look like it'd take you out of the game and be annoying, so hopefully they either streamline this or actually have it so you don't need to access your menu ever in the middle of the game (only to change costumes once or twice ever or to save or… whatever).
Yeah, at least its looking like they're making up for fable 2's co-op henchman bullcrap tacked-on feature with actualy having you able to put your hero in a friends world and take him out while keeping his or her gathered xp and items or whatever you get over there and being able to marry each others characters sounds cool but we'll have to see how that turns out when its released.
Spoon you look like you were on meth, haircut and a shave please :)
Who's charlene? I'll show you who charlene is! the simpsons. I no its from FMJ
OK, that was one weird interview. There was just something odd about the whole thing. The one thing that immediately stuck out to me was the political feel of the game as it was being explained. Then he hits us with “OBAMA!” Seriously? This game is someone's political fantasy? The game is called “Fable”, which usually infers an escape from reality.
Thanks for bringing the tedium of real world politics into our escapist fantasy. Cause you know, we don't get enough of that on a daily basis now. *sigh*
Still, you did great Spoony.
I am now really excited for Fable III.
lol all I can hear is sonic sound effects in the backround. I have always wanted to try out fable and this one is coming to PC. The Co-op sounds interesting, something I haven't seen in a wrpg.
Fable III will be a must-buy for me. I really enjoyed the gravity of the choices in the first, and throughout I've liked watching the way the world changes over the years. Fable II had lots of problems, including being too easy and that ending, yet I still enjoyed it. I've never actually had any technical problems with the series, unlike Fallout 3.
I hope I get to kill Reaver though.
Question is Spoony, would you take on Takahata101 (Nappa from DBZ Abridged) for the PCC title match! Of course, the PCC stands for the Patty Cake Championship if you have seen the DBZ Abridged series.
Damn… Another game that is making me wish I had an Xbox lol.
It looks incredibly deep, probably a huge time sucker though since there's always so much to do, not that that's a bad thing though.
Fable 2 was a great game…a let down as I felt it was WAY to short…but it was a great game nonetheless…this one looks so awesome!!!
Looking forward to Fable 3, Nice shirt by the way, I see you support Bishop. ^_^
Wow, they fixed the co-op! That alone gets me really excited. I like the new inventory system, too, and all the other little touches like your weapons turning evil and being able to name them.
However…October 26th? Of THIS year? Yeah, right, Lionhead. We'll see.
Will there be a PC release or will it be an xbox exclusive like the second one ?
i might get an xbox joust for this :s
I thought the Obama reference was a cheap way trying to be trendy and hook the “things must CHANGE” element of the game into an American audience (Ted Timmins is English and the game was made in the UK.) I would not be suprised if the game representatives were given scripts to work from (I've seen them do that at other expoconfests.)
I'm surprised that you liked Fable II. I'm usually not as critical as you are with some games and I hated the second game.
is this guy actually totally not listening to you right:P
Should be a PC release on the same day as the 360 one.
Hopefully. Recently, PC gamers have been getting the shaft from titles like Dead Space 2 and Allan Wake. I was really looking forward to Allan Wake, too.
“So our inventory is a 3D world. How many games have that?”….really?….you mean that honestly?As I watched the first screen of this “new 3D inventory” I IMMEDEATLY thought of Terranigma's Inventory…It even has the same floor….
Fable 2 was a bit slow starting out but I loved it overall.Glad to see they're putting a lot of effort into 3. The Fable franchise has always been about shotgunning all the effort they can blindly into different areas before their budget runs out and hoping its well received.
Yeah, I would agree with that. It was the fact that he is a Brit that made the whole thing so odd to me.
Let's just hope the game play lives up to all the hand holding hype. :)
Why is Fable so… strange? The guy seems obsessed with marriage and 3D bull instead of lists is never practical (see Microsoft Bob and others).
I really enjoyed the Fable series, but I gotta disagree with the 3D inventory. Sure it may LOOK nice, but I think a simple list would be more practical. If I wanted to switch a series of items and weapons, I can just scroll through my list. But now I have to walk through multiple rooms and try each item out until I find the one I want? Sounds a little impractical.
Though I do like the idea of naming your sword. The political angle is also nice. This offers a whole new way to be good or evil, actually making decisions that effect other people on a personal level, as opposed to killing people or saving them.
I'll give a shot this October.
It struck me more like “anything to sell this game” but if it is as cool as Tetris was back in 1987* than the weird cajoling and scripted nonsense is worth it.
* People played that game until their thumbs and eyes bled, then went back for more. Made the Gameboy what it was.
What I'm wondering is that in the multiplayer, can you do the same quests? I mean, if you can bring your own character to help out a friend, surely it's a bit stupid if you can't complete your quests at the same time
I assume you will be able to do everything, possibly more even, that you can do in the one player game. like in Fable 2 but better because you can bring your own character and dog to their game
Hey spoony stop comparing Fable to Dragon Age, I like both but I prefer Dragon Age, even so I reconize theres two different kind of games aimed for differ audiences.
There is something else I hope they've taken out from the 2nd game. The jobs. They were the most boring and useless part of the 2nd game. It was busy work that artificially lengthened the game. They didn't even TRY to make them fun either, just watch the damn meter and hit your A button at the right time. What sucked was that early in the game you basically were forced to work to get more money until you were able to rent out houses, then you could give a shit.
I love the look spoony gives him when he shows him the now extremely tedious inventory system like “what the f— is wrong with you people?”
“Fable III: The Rise of Obama!”
I'm wondering if anyone else noticed this, but Ted Timmins said “What other game has this?” like several times! It sounds less like he was showing the game for what it was worth and more that he was having a dicking competeition with the other RPGs out there like Dragon Age or Mass Effect.
Last company that said about making the game so different from the rest was C&C 4 and that sucks 10 ton shit through a straw!!!!
But what I'm really grasping at is that this guy kept using the statement TOO many times with the whole “What other game has this?” and I think he just sounded like a total idiot, like the types who compete over which is better, xbox 360 or PS3? I personally like both consoles and focus more on the games themselves and when I was listening to this review before I relealised this guy had been turning me off by making it sound like he was having a dicking competeion against the competeitors I actually thought this game sounds pretty cool, getting people to stand with you by making promises and then later down the line seeing if you agree with them, but there's a big thing that smells to me.
He mentioned child labour and abolishing it, okey but what if you want to be a evil asshole. Do you simply agree and not fulfill that promise or is there someone else you can make a promise to? Like instead of abolishing child labour, legalise something that's immoral or is the whole aspect based on if you forfill the promis or not? Wish spoony had asked that question, but eitherway it sounds interesting and the invitory system, though it looks flashy begs the question “Why?” besides that no one else has done it yet? I'd honestly like to be the idea guy behind a few games, but doupt there's a qualification for it. I'll most probably buy this game anyway.
I just hope it isn't overly simple like Fable 2 was, you could do some work and get the best sword in the game in a matter of 10 minutes.
Also the options for doing things were so simplistic that it was confusing, Fable 2 didn't have enough lists and now there wont be any… oh dear.
It really seems like to me they ended up going with more of a The Sims route with the Fable series. With all the focus going into customization an side stuff. I really thought Fable's 2 story an main quest was weak an crappy compared to the firsts. An with this much focus on Sim stuff I don't see how they will have the time to make 3's much better.
It's funny cause I still remember the days when I was on the Lionhead forums all the time hyped up for the original Fable. All those Molyneux promises had me believing it was going to be the ultimate RPG that would knock games like Morrowind off the map. LOL yeah I felt kind of stupid when I got it an about 10 hours later when the game was over. So yeah I have nothing against those that enjoy this kind of thing. But the really casual Sims adventure approach they are taking just isn't for me.
I own both fable 1 and 2 and love both, i dont play #1 lost chapters bcause i got everything… i have been waiting for fable 3 to come out for months…btw in fable 2 i wear a hywaymens outfit dyed in black
P.S.if fable 3 is as epic as it looks and the game proceeds to mature at the rate it has been going… will fable 4 have you be a minor god? of taking over universe? in not being sarcastic i lovde the series and the sequals are going to be epic… but the #1 story was better than fable 2 though…
Dude seeing that made me “jizz” in my pantsI love Fable franchise and Fable 3 looks awesome. I can't wait for this game They upgraded the graphics engine as well it looks much more smoother than fable 2.
Anyone else thinks poor Ted's interview was wrong on so many different levels?
No disrespect to Ted, but maybe he should do a different role in Lionhead. I don't know… something less public? When he yammered on about how you can get married, have children, share bank accounts, file taxes and whatnot a cold chill went down my spine.
I was like; is Ted serious or is he having us all on with that British humor? Hats down to Spoony for keeping straight face throughout. Top notch work Spoony. Top notch. Because I was literally laughing my ass off from that point onwards.
“What do we show? It's so much!” CUT TO: character dressed up in a chicken suit. CUT TO: character in an x-ray suit. CUT TO: character in white underpants.
I see astroturf in this thread. It's worrysome.
I hope Molyneux didn't throw this dude in his dungeon for dropping info that he has yet to. Unless I missed any interviews I can't remember him detailing a lot of this stuff though I could be wrong. I have to admit while this guy was extremely informative I still kinda wish Molyneux was talking here. His descriptions are a big part of the fun when it comes to Lionhead releases. I seriously can't wait for this game to drop!
Fable 3 is a steampunk game!?
*squees in delight*
FINALLY A FUCKING STEAMPUNK GAME! I'M A VERY HAPPY PANDA!
FINALLY A FUCKING STEAMPUNK GAME! I’M A VERY HAPPY PANDA!
Holy Industrial Revolution Batman! This game looks swell!