The Spoony Experiment

DOOM

A Review by Noah Antwiler

Before "teh Intarweb," software pirates were a lot more like black marketeers. Right now it's just Bittorrents and file servers humming in solitude in a dark room, but before, pirates operated on the Sneakernet; they copied that floppy and handed it to a buddy. The really industrious ones had a BBS, offering a cracked version of Wolfenstein 3D when they weren't running a multi-user dungeon. DOOM was the game everybody pirated, the game that your friend shoved into your hand and said "forget about what you're doing, just install this." It was one of those revolutionary games that ushered in a new era of gaming, and simultaneously became the symbol for parents and politicians of all that is wrong with this country. Children committing illegal activities to acquire this ultra-violent murder simulator? Why that's outrageous! We should ban all violent content from videogames at once! Our kids were so well behaved until id Software existed.

Unityyyyyy!

Today, DOOM is this year's biggest Halloween box office blockbuster. What's it about? Well in the not-so-distant future, on a remote Martian scientific outp--

IT DOESN'T MATTER WHAT THIS MOVIE IS ABOUT!!

Is there any point at all in explaining this movie's plot? Do you really care? Were you expecting deep characterization? Rich dialogue? Any dialogue? I realize I don't have a lot of credibility as a critic, and it's quite fair to say that I often appear to pick on easy targets. Yet here I am with DOOM, a gamer's movie if I ever saw one, and yet a movie that-- by its very nature-- can't be good. This isn't freaking Deer Hunter here. We're talking about a genre without a single good film attached to it: Super Mario Bros., Resident Evil, Wing Commander, Street Fighter: The Movie, Alone in the Dark, and (my masochistic favorite) House of the Dead. It's strange to consider that I owe Uwe Boll a lot for his cinematic conga line of progressively worse movies; without him, I might be out of a job! I'll be sure to thank him if I can ever get within swinging distance. I tend not to review movies with little stars, bundles of drowned monkeys or half-full popcorn buckets, because movies aren't created equally. They're made with different goals and intentions, and so it's not fair to apply a single scale to movies. The best I can do is to tell you whether or not a movie works as intended. Did it accomplish its goal of being entertaining?

No. It's because of the plot. There is one.

There's no duct tape on Mars.

I don't mean that the plot is weak, or badly-written, or filled with hammy dialogue and lame plot contrivances. Well I do, but not really. DOOM has a script. That's the problem. The DOOM game's plot can be summarized with a bottle of Bawls and a barely-coherent series of spittle-spraying sound effects. Three words, and three words only: Marines. Mars. Demons. Just three simple checklist items. And they still screwed it up. They tried to apply characters and a plot to this? It's DOOM! People play DOOM to get away from talking. We only liked it because it was all about blowing stuff up REAL GOOD. The game was made during an era when people didn't care a kangaroo's nipple about plots in a first-person shooter. In fact, at the first sign of plot or text screens, our left hands would jerk spasmodically to the ESC key SO WE COULD GET BACK TO THE SHOOTING. DOOM should have opened up with an exterior shot of Mars, panned over to The Rock stepping out of a teleporter, who raises the People's Eyebrow at the camera and proceeds to blast stuff for 100 minutes, nonstop, without uttering a single solitary word. Throw $40 million and three dozen stunt coordinators at this thing, and just let them make the most ungodly loud stunt reel in history. Sort of like Navy SEALs. Oh it would have been one of the worst movies ever made, repetitive and wretchedly shallow. But it would have been DOOM. That's what DOOM is: mindless, repetitive blasting, usually with Pantera screaming on your CD player in the background.

Point is, we all knew this movie was going to blow, we just wanted it to blow REAL GOOD.

"If thou smellest what Ye Rocke doth cooke, he shalt layeth the smacketh downeth on thine candy asses!"

"If thou smellest what Ye Rocke doth cooke, he shalt layeth the smacketh downeth on thine candy asses!"

The Rock plays The Sarge, a hardassed slab-o-beef whose dedication to the mission is second to none. It's a tribute to Rock's unparalleled charisma and magnetism that elevates an emotionless and easily-characitured role into a likeable person. His performance is both authentic and playful, seeming to exude an authentic military discipline and a gamer's giddy glee at having officially acquired the Biggest F***ing Gun in the galaxy. In fact, he does such wonders for the role that I found myself agreeing with Sarge's brutal and soulless "Shoot everything that moves, and when it's down, shoot it again to be sure" policy when all of the other protagonists think him a monster. Despite his star power and his top-billing for the hilm, the "hero" is codenamed Reaper, played by Karl "Eomer" Urban, who seems in a hurry to appear in as many movies as he can before he becomes typecast or his Lord of the Rings fame fades.

The other characters are your standard lineup of cannon fodder marines, unique only in their immediately-obvious character flaws that will lead to their inevitable deaths. For instance, there's Psycho Religious Guy who flagellates himself with a knife every time he sins, Perverted Gingivitis Man who leers cartoonishly at anything with breasts, Token Hip-Hop Guy who exists only to stare goggle-eyed at the monsters and say "Daaaaaaaaamn!", Stone Cold Killer With Minigun, and Panicky Private Hudson Ripoff (a.k.a. "The Kid"). I've been told that I tend to look and act exactly like Panicky Private Hudson Ripoff, an accusation which might seem cool at first, but has completely failed to draw in the chicks. In fact, like The Kid, most of DOOM rips off Aliens in some fashion. No matter how hard one might try to avoid it, we're talking about two movies where space marines are creeping around dark, dank corridors and take every opportunity they can to split up and get picked off from the shadows and dragged to their screaming bloody ends. None of these characters or the jabronis who play them are good enough or deep enough to warrant any kind of interest, but that's nothing new. The only movie where the cannon fodder soldiers ever made any kind of connection with the audience was Predator, and to a lesser degree, Dog Soldiers.

This is more exciting than DOOM.

Again, I wouldn't care about the disposable characters if the action was hot. DOOM commits its worst sin by being just plain boring. The writers made the poor decision to emulate the sub-standard game sequel DOOM 3 when they made the movie, which changed the gaming experience from extreme violence to paranoid pawing around in the dark, always looking for the creature that rather unfairly spawned behind you and is shredding your kidneys. It almost seems like a conscious attempt to purge all of the fun out of the genre when they change the enemies from Hellspawn demons to yawner Resident Evil mutants and zombies. Seeing The Rock brawling with demons in Hell might have been interesting, but they never leave the sterile steel insides of the research facility. It takes far, far too long for the action to pick up, and the climax isn't good enough to warrant 70 minutes of "slow-burn" style tension building.

The mutant monsters come from genetic experiments performed on Martian fossils. An ancient civilization built a magic portal between Earth and Mars deep beneath the ground (how did they find it?) for no easily explainable reason. My theory is that the Martian pizza companies pooled their resources and constructed the portal so they could deliver within 30 minutes, even to Earth. These Martians were much like us, but they developed an extra 24th chromosome that transformed some into super-cool guys, and others into clawed, slathering beasts. If the monsters don't like you (and they don't), they'll bite you on the neck and infect you with the extra chromosome, which turns you into a zombie, which turns you into a monster, which turns you into Jack Thompson. "But that's stupid!" you say, but the egghead scientist of the movie brushes off any criticism by saying "Ten percent of the human genome is unmapped. Some say...it's THE SOUL!!!"

The Rock kills Ashton Kutcher? I'm in.

"Wasn't the Human Genome Project completed years ago?" you ask incredulously. It is then that movie ushers escort you from the theater for talking to the screen. Don't worry, it's better this way; you're too smart for this movie. Take for instance that the marines actually do have flashlights attached to their weapons, but they always cease to function at the worst possible times. The lights in the science installation are minimal, and fail completely whenever monsters are about to attack. The marines carry gigantic guns around, only to have them jam after they fire three rounds. Trained soldiers abandon their posts to take a poop in the dark, filthy bathroom alone. The scientist merrily starts hacking into the corpses of slain monsters with no apparent scientific goal in mind, seeming completely unafraid despite the monsters' habit of repeatedly getting back up when killed. Dangerously heavy pressure doors that have no safety features and automatically slide shut, crushing any limb someone might accidentally have in the doorway at the time. Particularly lame is the introduction of the "nano-wall," a wall that turns incorporeal when a security code is entered, and solid again when a button is pushed. Of course, if you happen to be halfway through the nano-wall when someone closes it, you'll be instantly trapped and sliced in half. Why bother with nano-walls? Wouldn't it just be cheaper to put in a locked door? And why such a blatantly dangerous device? Any joker could accidentally stumble into the button and slice your leg off by mistake!

"Know your role and shut your mouth!" says The Rock, "It's time to layeth the smacketh down on some mutants' candy asses, if ya smeeeellllllll..." and then monsters attack everyone. The movie adds an artificial and contrived deadline to the action, too, just so we can watch a digital countdown and feel tense as it approaches 00:00:00. The facility is under a six-hour quarantine, and if The Rock doesn't kill all the monsters, then they'll shimmy up the elevator shaft into an unsuspecting Earth. Why six hours? I don't know. Maybe Rock wants to be sure he gets back home in time for Deadwood. The much-vaunted first-person shooter sequence isn't nearly as long as you'd think, and it's played more for laughs than thrills. It might have been an interesting experiment to attempt the entire movie in this perspective instead of a marketing gimmick. It probably wouldn't have worked, but it would have been very Doomish. DOOM settles for creeping around inside a giant Ridley Scott cliché machine, watching bad actors play Indian Poker with their character traits amidst steaming pipes, backlit industrial fans, and miles of steel grating.

It's the Big Fucking Pencil Sharpener!

There's better ways to spend your time and money. I think that's the one good thing DOOM made me realize: how much fun I had playing those old games, and it's not difficult to revisit them. You can buy the old DOOM games on CD-ROM now, and it can't cost you more than ten bucks. I'd personally suggest Half-Life 2 over DOOM 3, but there's no shortage of good shooters on the market. There's even a DOOM board game now, and let's not forget one of my favorites, FRAG by Steve Jackson Games. I'm one of the best FRAG players you'll ever see, and it's all because of this one secret: Always pick on the idiot who puts only one point in Health. With 1 HP, a swift breeze will gib a player all over the place. Whatever you do, crank up some loud devil music and get to fraggin', and you'll have a better time than sitting in a theater watching Karl Urban strafe around corners looking for a quad-damage rune. Find that old Quake disk. Look around for your copy of Duke Nukem 3D and show those pigs that nobody steals our chicks...and lives.

That's an idea, Duke Nukem: The Movie. I'm thinking Stone Cold Steve Austin. What?

All images blatantly stolen from a terrific RottenTomatoes Photoshop contest. Unfortunately I don't have the creators' names, so if you'd like to take credit for your work, e-mail me and I'll make sure your work is recognized.

  • SignNinja
    You know as sub standard as the game was, all the movie producers really had to do was clone it and shorten it to make it kinda watchable. Cut out too much of the creeping scenes and add more explosions and bam! Instant mindless action movie! But INSTEAD they thought to make mutant DNA zombies instead of demons from hell. I'll tell you where the Doom movie went, it's called EVENT HORIZON!!!
  • Sumsary
    Yeah, I suggest Half-Life 2 over DOOM 3 too, its AWESOME
  • CyberGorth
    I remember this one. It sucked, but it surprisingly it was better than I was afraid it'd be. Thing could've actually been halfway enjoyable if they hadn't decided to turn the only interesting/likable character (Sarge) into the villain.
  • Brit John
    'Doom' with mutant humans instead of demons is like 'Aliens' with tigers instead of xenomorphs. It's not Doom.
  • Well in Doom the mutant humans aren't that bad looking and if you told me they were demons I'd buy the bigger guys as them.
  • Steevis
    I was just sad that Apollo Creed died in Predator!!! Really, they got the whole thing wrong. Why was it a "space-zombie" movie? Wasn't it supposed to be about actual demons? This is like trying to discuss the plot of the ATHF movie. F--k it, whats the point? Good Review. NOOOOOO.......APOLLO!!!!!!
  • SeekAndDestroy
    Hah, Stone Cold as Duke Nukem...I like it. That's WWE Films' next movie.
  • This has to do more with Resident Evil that with Doom and that's the problem. Is that hard to do movie about shooting shit out of demons? I guess it would look strange with giant floating red blob with teeths and small devil eyes (Cacodemon), but damn there are so much possibilities. Also I hate when The Rock is turning out to be asshole.
  • Tai MT
    There is actually a storyline to each Doom game. It's in the instruction manuals (which nobody ever reads, though I don't know why).

    But still, Scientists experimenting with teleportation technology unleash hell and can't close the portal. Creatures then proceed to stream forth and wreak havok. There's no real mystery to it. Your goal is to simply kill the demons and survive.

    A movie about THAT would've been awesome.

    A movie about THIS crap... Well... It was disappointing. It's one of the reasons I do not watch movies in which the original creators do NOT retain "creative control" of the content. If you let the director have creative control, the movie is going to suck.
  • durge
    i just hope they dont get jean claude van damme if they made a duke nukem film. we all recall what he did to street fighter
  • Rik
    pretty good for a game moviw. i liked this one
  • OpenMawProductions
    Yeah, I think the biggest problem here came in the form of the concept.

    They... They basically initially had one thing from the games, the UAC. I think the BFG was in the original screenplay as well, but it doesnt really count because the name "BFG" is more of a throw-away reference. Genuinely its just a mucus shooter with no relation to the death cannon of the Doom series.

    As Spoony says, Three simple words. Mars. Marines. Hell.

    Though for whatever reason they decided not to do Hell, so i'll just step past that and go to what I think the biggest problem with this movie is... It cant make up its mind what it wants to be. It jumps back and forth between the cliche conventions of a beefy action movie, and a slow "Alien" type of horror movie. It does neither particularly well, and because it keeps mixing the two up, it ends up watered down all around.

    I think the best elements of the film are The Rock's performance as Sarge, and the music. If you were to lift those two elements and replace everything else with something a little more proper to Doom.. A violent, hard-scifi War Film with Space Marines against Demons from Hell. You'd really have something memorable... and I dissagree that Doom would HAVE to be a "bad" movie to get the job done. All we're really talking about here is taking Evil Dead 2, and Aliens, and throwing them in a blender. Some good action, memorable one liners, vicious monsters. It should have been a good time at the movies... and it was just plain torture. For me, Doom was akin to root canal...

    The First Person Shooter sequence was just laughable. The monsters always seemed to stop one foot away from the view, and hesitate, growl, or laugh... and the laughing just made the whole thing seem like some kind of a cheesy theme park ride... A bad one.
  • Lady Echo
    Rock could have totally done the original DOOM guy, I remember watching the little face look around with the eyebrow raised and grimacing when you get hurt :)

    Halfway through, should have been like:
    "Oh look, there's another portal!"
    "Wonder where it goes?"
    "We're marines! Let's find out!"
    -teleport to Hell-
    "Holy sh-----!"
    rest of movie = one big action sequence with guns, explosions and fireballs, skeletons, demons, and possessed marines :)

    Oh and the ending should have been like the original game...

    "yay we killed the impossibly huge demon and found a way home!"
    "wait a minute..."
    camera pans out to reveal some city on fire...

    and of course a decapitated bunny rabbit on a spike XD
  • Droopy Felon
    The very last part of this movie had me fucking laughing the entire time! I did not think The Rock could get even more badass than he already was.
  • Sidstyler
    "Oh, the pedophile looking guy, Portman, no way in the 12th ring of Satan’s nutsac would he be trusted with a gun by a real military."

    Ha, I was thinking (hoping?) the same thing. In the DVD special features they make it look like they actually put real effort into making these guys look like a believable special forces unit, but they don't. Portman especially, he is such a spineless worm he complains the instant they're transported to the facility on Mars and wants to turn tail at the first sign of trouble. And this guy's a Marine. I mean Hudson was whiny too, but he had a good reason to be at least, half their unit was wiped out in an ambush, their dropship crashed and exploded, and they were stuck on a colony that was about to go nuclear in a couple hours (and at least he went out guns blazing! "Oh you want some of this, fuck you!" :D). One guy dies on a table and it's Game Over? Pff...yeah, they look like they know how to use their guns, but that's about it, and at least two of them don't even look like they should be allowed guns.

    And what was the point of the scene between Kid and Portman, anyway? "Do you have any?" Seriously? And nothing even comes of it, Urban finds out and says he'll blow holes in him if he does it again. Okay. Probably the stupidest anti-drug statement I've ever seen. Drugs are bad, we get it, that's not why I'm watching DOOM!

    I really wanted DOOM to be good, and maybe if they opted to shoot the entire thing in first-person (like I originally assumed, they made a big deal out of it and showed mostly first-person footage in the trailer) it...wouldn't have been good, but it would have been better than what we got in my opinion. Just a crap Resident Evil clone, since hellspawned demons aren't politically correct I guess...

    "I remember catching this move on TV around the time the Rock gets the BFG. It surprised the hell out of my that he was the expected “villain” of the movie. It seemed like a pretty big rip to me."

    Yeah I know, I was scratching my head over that one. He even looks like Doom Guy (from Doom 3 anyway).
  • JRow
    I think "If they're so smart then how come they're SO DEAD??" is one of the most under-mocked lines in cinema history.
  • Lotus Prince
    You know what the movie's worst sin was? IT WASN'T FUCKING DEMONS FROM HELL.

    The imps didn't shoot fireballs because they were mutated humans. The pinky was a mutated human. Jesus fucking Christ, Doom's one and only plot is "Hell broke loose. Kill the demons." And in the movie there was no hell, and no demons. What the FUCK were the producers thinking?
  • Fr33l4nc3
    Awful movie.

    GO BURTON THE ROBOT
  • Raziel Star
    Great review, but to be fair, the nano-wall thing wouldn't cut you in half, you'd just get stuck. The Rock totally made this movie, I supported him the whole movie. He was definitely a commander I would follow, and he kept a cool logical view of what needed to be done during a massive infection. Also good call on bringing up Predator, because the whole thing about the marines was so true. What separated the guys in Predator from other movies is that you got to see the soldier do what they do before the weird shit hits the fan. By the time the Predator started tearing stuff up you were scared, because you KNEW exactly how badass this squad was. In Doom, I could not believe that this was supposed to be a crack recon unit. They had no comradeship and were pathetic in battle. The Rock aside, you don't see one shred of military training. Oh, the pedophile looking guy, Portman, no way in the 12th ring of Satan's nutsac would he be trusted with a gun by a real military.
  • Rain
    Oh, DOOM. We had such a wonderful childhood together. To bad it got raped up the ass with the latest installments.
  • Ebert didn't like it because it felt like a FPS and he wanted to play, not just watch it. When Ebert doesn't like your movie because he'd rather play the GAME instead, you've got problems.
  • rageofkyubii
    I remember catching this move on TV around the time the Rock gets the BFG. It surprised the hell out of my that he was the expected "villain" of the movie. It seemed like a pretty big rip to me.
  • Mousey
    That "DUDE" poster was the shit! I want that in my room...
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