Vlog (1-22-10)

The Spoony One | Jan 21 2010 | more notation(s) | 


Part 1: Star Trek Online


Part 2: Pontypool


Part 3: Gaming

NOTES

You know what really strikes me about STO is that, for all my complaints about the game and the atmosphere, I would rather play a good tabletop RPG about Star Trek. Think about it! It’s cheaper, the experience is more personal and scripted, and I can play the exact kind of Trek experience I want. Not this half-assed space-zapping waste of time. Either that, or the tabletop wargame Starfleet Battles.

I’ve been informed that my complaint that I was unable to solo even the earliest missions is due to a bug where pushing “F” to enter an instance puts you in a group instance instead of a soloable one. This makes a lot of sense and I will try it later to see if it works.

You are also correct that higher-ranking officers do get better and more varied ships, despite my complaint that they’re “all the same.” In fact, getting an Escort or a Science Vessel is most of the point of specializing as a science officer or a tactical officer, and I hadn’t played far enough to experience those changes. Even so, I’m still disappointed at how little ship design seems to matter. They only felt cosmetic to me, like another inventory to manage. Part of me felt like the ship should feel huge, significant, powerful, not some Lego toy I’m sticking guns and thing on. Damage and the loss of life on board should feel grievous and devastating, requiring a lot of time and effort to fix, not some regenerating health bar that takes a minute or so to recover from intense warfare. I shouldn’t feel like I can throw my ship away on suicidally stupid tactics because I’ll respawn in 10 seconds. It just all feels wrong.

The radio theatre starring Leonard Nimoy and John de Lancie was called “Alien Voices.” Not sure if they’re doing anything now but I used to listen to them all the time on the Sci-Fi Channel’s Seeing Ear Theatre.

One thing I forgot to mention about Bayonetta is its truly hideous soundtrack. One can certainly appreciate its quirky, hammy J-pop showtunes, except for the fact it only knows one: “Fly Me to the Moon,” a song which it plays, overplays, then gets downright sadistic with. Seriously, I wanted to go on a pistol rampage myself after hearing that damn song for the umptillionth time. Don’t you know any other showtunes?

  • jkgatling

    all right VLOGS!!

  • thebluesader

    Yay, more vlogs. We need more of these, Oh Spwnage.

    Nice surgical scar. I'm jealous.

    Oh, and seriously, dude: there is NEVER a good reason to stop with the percocet. …Except, you know, the addiction and whatnot.

    (BTW, I'm Spoonyfriend TheBluesader, if it doesn't show. Can't remember my login stuff.)

  • http://www.vaughnonmovies.com/ Vaughn On Movies

    On one hand, Christ about time! On the other, now I have a lot to catchup with.

  • TotallyNotBob

    Spoony, do you mean Bridge Commander?

    Star Trek Armada 1 & 2 are both RTS games.

  • TotallyNotBob

    Spoony, do you mean Bridge Commander?

    Star Trek Armada 1 & 2 are both RTS games.

  • mkzimmer

    Before watching these vlogs, and seeing as how one of them is about STO, I wanna share my own thoughts on it. STO suffers from what Champions Online did. They could both be solid games, but both are being released WAY too soon. Along with just a load of bugs and balancing issues (Champions, at least), there just isn't enough content. Now, I don't know how much content will become available after launch, but if Champions is any indication, won't be a whole lot. Enough to make you want to get to the highest level, maybe, but not enough to keep you afterwards. I would have preferred waiting an extra year for both of these games, rather than Cryptic just half-assing each one, and cutting developement time down, just so they can make money quickly and easily. They may be fun after being out for a year or two, but until then, I personally would recommend saving your money.

  • Malcrag

    Ok, I must contradict your Star trek online experiance big time.

    Sound: The sound is possibly one of the greatest thing of this game, The effects are extreamly well made and fit very well. The music isnt in your face blasting in your ears, its what it is meant to be, background music, nothing more.

    Graphics: Frankly i thought the graphics were fine FAR FAR better than most mmos these days, you have to remember its an mmo not a single player game, its got to run on most PCs these days and frankly for that its run pretty dam well and looks really nice for what it is.

    Quests: Yes there are different kind of quests. There are patrol ones like you say, there are fetch quests, there are exploration quests. Obviosly you didnt get far enough to see that. Oh and yes you can solo, Ive been soloing fine. You can group up via the great option called Open Team which means when you spawn into a sector you join a random team doing the same quest as you. But again you dont have to, I usually find it easier to solo. Saying these quests are boring, are like saying that every mmo is boring because every mmo has the same thing. Like you said WoW, either A: Kill this many boars. or B: Get this many things. Also you can explore if you want. Take the initiative to do so.

    Thats my 2 cents, I know people can hate games, i mean i hated WoW, but still.

    • Anonymous

      I agree whole heartedly. Feel free to … y’know , ignore main quest lines to explore the galaxy itself. Pretty sure exploring and doing random enemy contacts got me level grinding really without much effort -including much of the main missions in the game-. Just takes a little “thinking outside the box”… I dunno, Once again I realize its just his opinion and such and I’ll leave Spoony to his good ole table top games and shit, but I can’t really concur with the points he made in the overview. (Note: He’s Still a kick ass reviewer though xD.)

  • Gauphastus

    So weird. I just saw Pontypool on my on demand service.
    Fun film. Very supenseful. Very well composed.

  • mailorderclone

    I was also in the beta and, early on, I stumbled across a neat little trick to keep yourself from dying in the starship phase. There are a few power setting buttons, really small things down near the bottom-center of the screen, which say Attack, Defensive, Speed, and Balanced when you place your mouse over them. On the defensive setting, 25% of the power allocated to speed and another 25% of the auxiliary power is moved directly to defense. I left this on, and found that I was able to tank my way through most anything up to about level 7, including soloing cruisers.

    As far as the game itself goes, I come into it from the prospective of someone mostly unfamiliar with Star Trek, but very familiar with Cryptic's other games. And from what I have played and what I have heard, it seems to me that Cryptic is, for the most part, incapable of making a game that doesn't lean heavily on the gameplay mechanic “Kill That With Violence”. Likewise, the ground combat in STO is running on the exact same engine as the one used in Champions Online, and at this stage I would be surprised if they made any major changes to the engine on any of their future MMO projects. It's unfortunate, because I'm the sort of person who would love to play an MMO where-in conversational intergalactic diplomacy is a gameplay experience unto itself.

  • http://www.vaughnonmovies.com/ Vaughn On Movies

    You can see that Noah doesn't really watch Joe since he said he thinks Joe plays more MMOs, and in one of the few Angry Joe videos I watched Joe said Star Trek Online was his first.

  • zenithl

    I think what you meant by Star Trek Armada, is actually Star Trek Bridge Commander. Armada is a pretty average RTS, and ST:BC is the one you command your ships to fight, and has 4 (or 6?) different shield slots for each ship.

  • Ashenge

    I don't even have to care about what you're talking about to enjoy having you on as I draw. Seriously, I got a really good page of doodles done, and it's owed to how intelligent you gab about things I never even intend to follow up on. But yes, I was curious about how the Star Trek MMO was panning out.

  • http://spoonyexperiment.com The Spoony One

    Joe doesn't play MMOs? Huh. I could have sworn he was into SWG.

    • Anonymous

      Hey Spoony, play Ninja Gaiden Sigma 2. Game’s amazingly better then the Xbox 360 version. The Ps3 version feels like an upgrade of the original. The 360 version is broken, with cheap exploding kunai, cheap gattling rocket troopers x5 + 3 large bruiting enemies, respawning landmines, glitches. The ps3 version is glorious. I had high hopes for the 360 version, I’m a fanboy, and it killed me to die so often and unfairly. In NG1 and NGS2 if you play on the hardest difficulty the enemies will use proper tactics, and kill you with skill.

  • http://twitter.com/luzeke Lukas Hägg

    Too bad you played the PS3 version of Bayonetta. I didn't think it would be that bad and would have got the PS3 version myself if my friend hadn't loaned his XBox copy out to me.Hearing that the loadtimes really were that bad is saddening, because it's a really great game.

    I would say that Bayonetta is the best current-gen game I have played, and yes I am totally serious. The controls are next to perfect, and with a little experience they feel perfect. The scope of the game is just gigantic, with the varying boss-battles and the design of the enemies and the sheer number of combos.

    I would not call it a ripp–off of Ninja Gaiden (by that logic Ninja Gaiden would actually be a ripp-off of Devil May Cry). There's not just enough to warrant that label. If it were, any game within the same genre as another, earlier game would be a ripp-off. Now true, I am biased as all hell, because I thoroughly enjoyed every minute of Bayonetta. And I still have the Lost Chapter left and Hard mode to beat.

    I keep hearing people commenting on the over-sexualised aspects of the game (which are actually far less prevalent than I expected myself), but I don't feel it's something that should be criticized. Really, I think it's more of an empowerment to the female sex, than it is misogynistic. Misogyny means hatred of women, and that really doesn't fit at all. Now sure, I'm a guy so I don't mind sexy female characters, but I recognize badly handled sexy characters from the better ones. Bayonettas females are of the better variety.

    The story is standard japense crazines at it's best. I didn't expect anything else. It's weird as hell , but it works.

    Again, too bad the loadtimes screwed your experience of the game.

    (… I wrote a whole lot more than I thought I would…)

    • Anonymous

      When Joe was talking about how good the game looked, he gave it a 10/10 for hype.

  • http://www.vaughnonmovies.com/ Vaughn On Movies

    I played some SERIOUS FFXI one summer, and there was some mad kiting going on. So many of the early levels involved strategies with mobs were you could hit them with poison-like attacks and hightail it out.

  • http://www.vaughnonmovies.com/ Vaughn On Movies

    Same here. I do some writing and effects work while listen to the Spoony Radio Hour. Only guy I've found on the web who can hold my attention with protracted rants.

  • http://www.vaughnonmovies.com/ Vaughn On Movies

    Just for you I rewatched Will It Suck? Star Trek Online

    Joe does say, “since I've never played an MMO” while going through his concerns for the game.

  • http://www.facebook.com/JDelwynn Jani Karjalainen

    Luckily Under a Killing Moon and Pandora Directive both support multiple cd-drives, so the DosBox emulation loads all the discs, no swapping here folks!

  • rosenrot234

    not everybody has to like Dragonage so its cool spoony. i had the same problem with my mage. how about trying a Rogue or Warrior? i only played on Casual and Normal so i cant say if the other difficulties are harder but i'm sure that can cure boredum.

    btw i gotta try that corpse bomb spell now lol. i usually just used Fireball and launched everybody, including my team and myself, out of the room.

  • adamfox

    Your most thought provoking and well spoken vlogs to date Spoony! Thanks for the great insight. Its awesome to see you at to your intellectual best.

    Wonderful to hear you give perspective on your process. Have you thought about speeding up all the transitions benny hill style for a short fun journey through the world of Ripper.

    They need to incorporate politics or its not Star Trek.

  • http://twitter.com/SirBlix Bjorn Fontaine

    btw Bayonetta is actually more of a Devil May Cry/God of War copy than anything yes the 360 version of bayonetta is better, i thought they fixed it from the japanese ps3 version …so it's worse over there

  • Anonymous

    As an avid Eve Online player, I have to say I’m pretty skeptical of STO, and your comments don’t do much to dissuade that.

  • Minic

    Hell, yes! I was hoping you would mention Snow Crash after seeing the cross-reference on its Wikipedia page. That book is amazing.

    Thanks for making the effort to keep in touch. It's good to get updated and rest assured you're still workin' on stuff.

  • Ghostpilot

    A friend of mine got me into the STO beta and probably spent more time in the character creator than anything (which is quite good, by the way. It's not Champions Online, but it's up there). Once I got into the game, it was a sort of nice trip down nostalgia lane to the days of the long, since defunct “Earth & Beyond,” which STO certainly borrows a fair bit from.

    Once that went away though, the experience was rather lukewarm. Especially the starship combat, especially stood out to me as lacking as the ship was about as maneuverable as a lame cow and was just lacking any real impact. It's the digital equivalent of blowing a stream of bubbles in a still room and watching them gradually collide into each other and pop.

    I can see the potential within the game, but whether it reaches it is another story. After the second or third day, I actually forgot that I even had it until a friend asked me about it.

  • Ghostpilot

    A friend of mine got me into the STO beta and probably spent more time in the character creator than anything (which is quite good, by the way. It's not Champions Online, but it's up there). Once I got into the game, it was a sort of nice trip down nostalgia lane to the days of the long, since defunct “Earth & Beyond,” which STO certainly borrows a fair bit from.

    Once that went away though, the experience was rather lukewarm. Especially the starship combat, especially stood out to me as lacking as the ship was about as maneuverable as a lame cow and was just lacking any real impact. It's the digital equivalent of blowing a stream of bubbles in a still room and watching them gradually collide into each other and pop.

    I can see the potential within the game, but whether it reaches it is another story. After the second or third day, I actually forgot that I even had it until a friend asked me about it.

  • FaustSnake

    a fun fact for you Spoony: The woman who voices Flemeth in Dragon Age is Janeway from Star Trek: Voyager :B

  • UK_Dude

    Hey Spoony, I’m from the UK – hence the name – and just wanted to mention the fact that Pontypool is actually a place in Wales.

    http://maps.google.co.uk/maps?f=q&source=s_q&hl=en&geocode=&q=pontypool&sll=51.327179,-2.194519&sspn=0.640168,1.778412&ie=UTF8&hq=&hnear=Pontypool,+Gwent,+United+Kingdom&z=13

    Star Trek Online – I knew it was going to be bad when I saw that Cryptic were doing it. They’ve never done a good MMO, though they try, bless their little hearts. All their games sound exactly as you described STO, running back and fore doing the same missions but trying to disguise the trash under a load of quest text. City of Heroes, Champions Online, City of Villains.. all the same game with different packaging.

  • Brakiri

    Dragon Age was a big disappointment.

    Plotwise a copy of LotR, filled with generic fantasy cliches.
    The biggest part, nearly 90% of the game is combat.
    Repetitive, unoriginal and dragging combat.
    Even most of the companions are not very interesting.

    I stopped playing after 40hours, after realising there is nothing interesting at the end. Just more boring combat, with a lot of micromanagement.

    If you are at all interested in a good story, a breathing world and interesting combat, avoid this game.
    I'm sorry to say this, but i get the impression that only people who were unable to play Fallout, Planescape:Torment and the like OR are huge fans of LotR are able to see something in this game.

    But really..there is nothing in there you haven't seen before if you haven't been living under a rock for the last 20 years.
    If you saw/read/played ANY basic fantasy game, book or movie..you have seen everything you will see in Dragon Age.

  • http://www.facebook.com/gillian.stoodley Gillian Stoodley

    The British radio drama version of LotR had Tom. And, in my opinion, a better cast (geeks love to argue on this, probably a sign we have too much time on our hands).

  • madmin

    Spoony, for the love of god, I've been sitting here for the past few days watching my roomy play that GOD AWEFUL game, the bugs you mentioned happen to him as well, it's very dry, and like I keep telling him “It's NOT TREK! It just has it's name!”, and the real shit kicker is his crazy ass is going to dump that $200 for the lifetime! I can't stop him, he's going nuts about it like it's fucking jesus and the second coming, when in reality it's horse shit. I pitty anyone that plays this game, it's going to be the same now as it is on launch day. Lots of disconnects(which WILL get worse), instances being full so you're unable to go with friends into them, broken names, broken this broken that like the teleporter bug. I want to rant so hard about this game because of how badly it blows and trust me I know a thing or two about games that blow, I play FFXI for gods sakes, but at least IT has PLOT and WAY less grindy, hell with the advent of astral flow parties(1-75 in a matter of a few days, it's really lulzy, and forget about grinding for merits anymore, just do AF burns). This is what happens when you let people that did CoH a super grindy kill kill kill feast game do Trek. I can't wait for Angry Joe to re-review this, I'm going to laugh, cause I remember back when first videos and everything were coming out on the nets and I found out that EVERYONE will be a captain and get their own ship this was just going to be korean gridan but in american form trying to hide behind the relatively good name star trek has for probably millions of people that follow it.

  • Niyx1990

    Your Bayonetta addendum reminds me of the Devil May Cry series, in which the game would have one 'professionally' recorded metal track, that they would play over and over whenever a fight started, save for certain boss fights.

    By the end of the games, I'd have never heard more than the first minute of the song. So, in comparison, it would be like hearing the first 30 seconds of Fly Me to the Moon, stopping, then restarting over again in the next fight.

    I recently got Ninja Gaiden 2 Sigma, despite the fact that I'd finished NG2 pretty thoroughly, and from the sounds of it, it still seems like I made the right choice.

    NG2 is pretty damn bullshit throughout, but I don't know if it was any harder than the first. If you enjoyed the first Ninja Gaiden, it may be worth trying the sequel, especially now that the Sigma version is out.

    Great vlogs, as usual!

  • aectann

    It is game from original DMC director Hideki Kamiya.

  • taranaich

    It's funny you bring up the bland & generic incidental music in STO, since that's one of my major, major problems with the Trek TV shows in the Berman/Brannon & Braga era. TOS and TNG had fantastic incidental music, but for some reason Berman thought dynamic, exciting music was too distracting, and so completely neutered it. Infuriating, since music is one of the best things about Trek. I do have to wonder if Goldsmith/Courage's outstanding score features in the game.

    I find the convoluted origin extremely tiresome, especially in MMOs. The problem is is that it treats the player like it's some rare, unusual individual of rare quality and charisma: when that translates to every other person in the game having the exact same origin, it ceases to be rare and unusual. So if you were an ensign who took command of a starship after the captain's death in a Borg attack, that essentially means every other non-NPC captain in the entire game also became captain under those circumstances. It's ludicrous.

    As an aside, the idea of upgrading your ship with “loot” is insane. Look at all the amazing tech Trek discovers on some planet in whatever sector or quadrant or system. TNG would've been a very different show if they used those Iconian transporters, Minosian battle drones, or that Tox Uthat. Would've been cool, but somehow I doubt that's what they're doing in STO.

    I have to leap to Star Trek: Armada's defense, since it has one of the most fun campaigns and large scale battles in any Trek game I've played. It's seriously epic, bringing together just about every aspect of the Trek mythos into one grand narrative. The gameplay was pretty good too, I'd say slightly above average, in fact. However, it does sound like Spoony's talking about Star Trek: Bridge Commander, or possibly Starfleet Command/Academy. 25th Anniversary/Judgement Rites were both quality games, I loved them dearly.

    Pontypool sounds a little like a short story I read, entirely set in a radio studio. The host was either reading the news or something along those lines, when he gets messages of a disaster, and has to relay them to the world, getting more and more horrified at the events. I wish I could remember the name of it. BTW, Pontypool is the anglicized name of a town in South Wales: not sure if it has any special significance in the story since I haven't seen the film/read the book (though I might well do so).

    The Leonard Nimoy series you might be thinking of was Alien Voices, which he co-produced with John de Lancie: they did Verne, Welles, Conan Doyle and (seeing as they had Spock & Q already) “Spock vs Q”. It was awesome.

    Tom Bombadil, I have to say, is very divisive. I can see points for and against his inclusion, and frankly, I think he should be left in adaptations simply because Tolkien put him in in the first place. I don't mind his exclusion when time constraints are a factor, but much as I'm not a personal fan, you can't really call it a definitive LotR adaptation if you leave stuff out. Hell, I still consider the radio show to be “the” LotR adaptation: Jackson not only took out/changed a lot of things, but they put in their own inventions too. That's basically what tips the balance for me.

    Bayonetta… well, I think people tend to be a bit weird about sex in video games, so I'm not surprised it's an issue. Still, those load times sound horrendous, brings back horrible memories of the PS1. It wasn't so much long load times, rather that there were so many short(ish) ones. Ungodly.

  • http://www.facebook.com/RonSAStewart Ron Stewart

    There are 2 things I love some Spoony and some Star Trek… I gotta say i agree with you on a lot of stuff you said there but for some reason i really have hope for this game. As you said its a beta and still you are in the right on everything you said because you know they can't fix it in what a month before it comes out? but looking down the road say a year or 2 (when the game should of been released anyway instead of rushing this shell of a game) i think they could make a lot of improvements to combat the way the questing system works all the stuff that is fixable it seems to me they just got the graphics looking sorta pretty and said “just get it out there the trekkies will buy it and we will go from there.” but I ran into the exact same bugs as you and also you were right about just sitting there and stopping moving all together and slightly turning to the right it really does work because ship combat is that simple/boring… but damn as a trek fan i have to say this is all we have right now and this is the only future star trek outlet we have with out going backwards (the new star trek movie time line) and that is the only thing this game has going for it.

  • http://twitter.com/redviv Vivi Roth

    Yes, that's the only problem I had with Dragon Age. Although it did get much more interesting once I only played on the highest difficulty level and the dexterity bugs were fixed in the first patch.
    But there's too few spells and too few differences in enemy groups. Again, the only complaint I had, although I know that it's probably very difficult to come up with as many enemies as in BG where they could use some 20 years of Monster Manuals.
    And Bayonetta isn't mysogonistic – it would be if it was supposed to be taken seriously. And my condolences on your choice of platform – I did the same thing, lacking a 360. Although… I don't have *these* kinds of load times. Maybe 30 seconds for a level, and I've yet to see the dreaded item load times. But in combat with more than 10 or so angels… Hell, does the framerate drop. -__-

  • theryno665

    Funny coincidence. Last weekend I went to the Blockbuster down the road which is closing down and selling off all their stock (oddly enough the first time I've ever step foot in there) and almost bought a copy of Pontypool. I even had it in hand (along with an old-ass copy of John Woo's The Killer) but opted to put it back and instead got a sweet Inglourious Basterds print for my wall (the one with Aldo Raine standing atop a pile of Nazi bodies). I'm probably gonna go back again this weekend and I hope it's still there as it's the only copy they had. And even then, there's still another wall print I wanted, which was a painting of the main characters in Fight Club.

  • Vendetta61

    Wow Spoony I am sorry to hear that you played the PS3 version of Bayonetta. I'd heard horror stories, but I never imagined it to be so bad that it would need to load the pause menu.

    I have the 360 version installed on my xbox's hard drive and the load time are non-existent. The practice screens are over before I can even get one good combo off.

    As for your gripe about the game's music I have to both disagree and agree with you on certain points. The soundtrack to the game is not horrendous, it is actually quite good. Much of the orchestral music and boss themes are excellent. Where I agree with you is that the game does overuse Fly Me To the Moon and the generic battle music. However, as a very big Evangelion fan FMTTM did bring back some good memories and I found the mix used throughout the game to be pretty catchy. You and Sage seem to share opinions on the music in this game and I can't fault you two for your opinions. The music is definitely an acquired taste, but I gotta say I like it.

  • Mikeru

    Disqus works finaly :D

    I got my beta key recently and I will try out this game. I have not that High expectations for it, but I am still very very exited as I am a Trekkie and we got a shitload of bad games, like every other movie/TV franchise. Like yourself I loved Judgement Rites and the 25th anniversary, you really had the feeling of doing something the Star Trek way. I also liked Birth of the Federation very much, which was hated by most people.

    I think you got the correct things pointed out, although I still have High Hopes that a lot of things are going to be Fixed/added/changed before the release. I really hope they do not make the Same misstakes that happened with Warhammer online, which was in my oppinion also a very good MMO but it was thrown out to earlie and felt unfinished the whole 3 month I played it.

    It is not like the first MMOs that came out, where people just were glad to put their nerdiness somewhere, now a lot of people have experience with those kind of games and are very selective and nit-picky. I would not mind if the game developers say “we need more time” Angry Joe said it in his Video, Trekkie fans are Patient fans. If the game needs more efford, then please put the efford in, the Fanbase is there and will be there.

    I also enlarged my Game collection with the Steam holiday discount special (or what ever it was called) GTA IV for 7,50 €, I hope the game developers saw that a lot of people buyed it and are reconsidering their Pricing for the future.

    Looking forward to see who the ripper is.

  • Jabrwock

    STO: supposedly there's “anomalies” you can explore around to find (in space and on the ground), gaining you some kind of artifact to sell. Seems like a gamey way to include exploration. Then again, flying to a star to orbit it and take readings seems kind of boring too.

    Then again, there were so many more mission types they could have used. Perhaps they'll add them later. But there's even so many things “war” related they could have used. Deliver medical supplies, commando teams, “behind enemy lines” missions, minesweeping, contraband patrols, sensor sweeps (you don't necessarily need to run into anything, could even use anomalies to lead you on a goose chase…), etc.

  • Kanakotka

    It seems you have been playing entirely different Star Trek Online that i have. So let me rip you a new arse, good sire.

    First of all, you claim that every Lt. ship is the same, yes, basically their stats are the same, however, the player class, the equipment on the ship, and the bridge officers allow quite a bit of variety in this.
    Then you went to claim that every Lt. Com. ship is the same… and i went “…what?” and had to watch the part again. What game were you even playing? Lt. Com is where the ships start to branch out to more specialized setups, and there are -MASSIVE- differences between ships and players. Ships can fill multipile roles, such as plain old tanking, supporting, or minefielding, and this is only the first Lt.Com cruiser class. You clearly don't have a tiniest clue of the game to begin with to claim this.

    Then you went on to claim that bridge staff don't really contribute to anything, and you can “mix them up”… what? What the hell are you even on about? Did you even play this game, or is this just hearspeech?
    Bridge staff is the single most important resource in the game to any captain. They contribute almost more than the captain him/herself to the ship's well being. Claiming that ''bridge staff don't matter'' is absolutely stupid in every way.
    On that notion, i saw someone note the same thing in zonechat yesterday, and the chat was instantly filled with laughter and mockery, as per norm for internet people.

    Then you claim that the missions aren't soloable somehow…. what? All missions are soloable, aside from fleet battles, and the missions automatically scale to become harder when there are multipile players taking them. Though then again, you claiming that ALL SHIPS ARE THE SAME and BRIDGE OFFICERS DON'T MATTER, probably leads to you not being able to play the game in any proper way. To put this bluntly, you absolutely suck at this game. :P In addition, the space battles are like star trek armada, only they're done much much better, and it's with an MMO component. Don't judge a game that you either have absolutely no experience in playing, or do not know how to even play in the first place.
    In addition, it would be intriguing to know what class you played, i mean… you went in and got your ass kicked, i assume you went in first, and i assume you took tactical, so you did the worst possible mistake, in short. Though, in Lt. ships, even tactical is capable of ''tanking'', for lack of better wording, so long they know how to adjust their power levels and rotate their shields. This is very very basic knowledge from star trek armada.

    Yes, the patrol missions are repetitive, everyone would agree to that, but there's dozens of other type of missions to do! You do not need to grind for experience, as you stated, and storyline missions aren't even in yet… so why are you speaking of them? Cryptic has publicly stated that Storyline missions will NOT be involved in beta. I personally have skipped well over 30 missions because i went far over their level by doing other missions, so there are alot to choose from, to be sure. NOBODY FORCES YOU TO DO THE PATROL MISSIONS, DO THE DAMN EXPLORATION MISSIONS INSTEAD. HELLOO? BETA ISN'T MENT TO SELL COPIES, BETA IS TO TEST BUGS!

    While it IS somewhat mediocre game, it is fun, for at least for a good while. I've now reached 2 characters to the beta-limit, of 16, and i've yet to gone through all the missions to go up to the level, and i'm not yet bored of it :/

  • Kanakotka

    Because you don't like the game, doesn't mean anyone else can't like it. If he likes the game enough to buy a lifetime subscription, good for him, because he has found a way to entertain himself, and i think you're jealous of him, in a way.

    And who the fuck are you to talk if you play FFXI – The worst MMO ever made?

    • Anonymous

      The only thing I’m jealous of him is the fact he has a 5870 and is playing it on 3 22″ LCD’s. The lifetime subscription is there cause they know the game is going to flop in 2 years, end of story.

      Why do you think I said “I play FFXI for gods sakes”? I KNOW IT’S BAD! I bitch about it every fucking day, the only thing that keeps me coming back to it is the fact I can still chat with old friends that I no longer live around and that I’ve been with it since fucking beta. This is 2010, not fucking 2002(and not a console MMO), STO looks like SHIT compared to almost EVERY game that came out in the last few years, no variety, jerky, bland and craptastic. You’re putting too much faith into a game that is doomed to failure.

    • Anonymous

      The only thing I’m jealous of him is the fact he has a 5870 and is playing it on 3 22″ LCD’s. The lifetime subscription is there cause they know the game is going to flop in 2 years, end of story.

      Why do you think I said “I play FFXI for gods sakes”? I KNOW IT’S BAD! I bitch about it every fucking day, the only thing that keeps me coming back to it is the fact I can still chat with old friends that I no longer live around and that I’ve been with it since fucking beta. This is 2010, not fucking 2002(and not a console MMO), STO looks like SHIT compared to almost EVERY game that came out in the last few years, no variety, jerky, bland and craptastic. You’re putting too much faith into a game that is doomed to failure.

    • Anonymous

      The only thing I’m jealous of him is the fact he has a 5870 and is playing it on 3 22″ LCD’s. The lifetime subscription is there cause they know the game is going to flop in 2 years, end of story.

      Why do you think I said “I play FFXI for gods sakes”? I KNOW IT’S BAD! I bitch about it every fucking day, the only thing that keeps me coming back to it is the fact I can still chat with old friends that I no longer live around and that I’ve been with it since fucking beta. This is 2010, not fucking 2002(and not a console MMO), STO looks like SHIT compared to almost EVERY game that came out in the last few years, no variety, jerky, bland and craptastic. You’re putting too much faith into a game that is doomed to failure.

  • darthelmo

    1. i was never a fan of the direction they where going for startreck online i read a bought it and went this dose not sound fun i don't want to be a captain i would like to have to work for that i mean one of my all time favorite episodes is “lower Decks” and i really wanted to have more of an integral exspeariance you know where every one on the ship was an player and you had to join different job's or “classes” so if you stated out in the medical part your a healer or in security or engineering extra… and well the instead i read we are going to be at war with the klingons i rolled my eyes and went this is going to such look's like i was right

    2.I love radio dramas do you have any good ones to suggest?

  • Random_Ninja_5

    First off I'll say that I haven't played STO, and I'm purely going on Spoony's reaction and my personal thoughts. To me, what I've always liked about Star Trek is the adventure. Sure the battles are cool but I wouldn't base an entire game on just the battles. But Such is all Star Trek games I've run across… alas. But I digress, beta or not, a space shooter is a space shooter and tacking on the Star Trek name doesn't make it any different. But I'm getting a little ahead, I mean, maybe it will improve over time, with more exploration and alien interaction and less fighting. Or maybe not less – just less frequent. When I play mmos I like to run around and explore not fight continuously.

    I really like Dragon Age, but I agree that the battles are very samey, but there are a few that go differently, and those are the more enjoyable ones. I won't say which ones in case they have yet to be reached and I'd like to avoid spoilers. I've played as both a rogue and a warrior and the battles pretty much (except for a few epic fights) go like this: I run in, shield bash, hack-hack-slash, dead enemy. I agree that it may be a little too long, but it depends on how you play. I'm on my second playthrough and it is going much smoother and more quickly than the first, mainly – I guess – because I know where to go and what to do. I think the best part of the game is getting to know your party members better, some of them have special side quests that are unlocked only if you befriend them. Plus there are many endings. I like that in a game.

    As for Bayonetta, I've only played the demo version and I died not too long after starting. Personally I think one of the reasons people might keep playing this game is for the gimmicks and the odd chance you might see her naked. Her suit is made of her hair and it comes off at times when you combo. I'm sure its not the only time. That said, I liked the controls and the actions.

    I'm happy to see Spoony feeling better. We're all with you Spoony!

  • http://twitter.com/MattMk2 Matthew S

    I agree with everything you said about star trek. Such a disappointment.

    • Anonymous

      EVE is completely awesome, in part due to not having to constrain itself to an existing fictional universe. CCP got to build their own from the ground up and managed to make something brilliant; which i doubt anyone having to make things mimic a well known universe will be able to accomplish.

      i wanted STO to be good, but everything I’ve seen and heard, has decided it for me. i’ma gonna stick with EVE, and its lovely “sandbox” economy, thousands of star systems, complex player politics, and 400 player fleet battles.

      ..and i guess i’ll pick up DUST 514 (whenever CCP finishes it), so that i can get my ground combat fix.

      Amarr Victor!

    • Anonymous

      EVE is completely awesome, in part due to not having to constrain itself to an existing fictional universe. CCP got to build their own from the ground up and managed to make something brilliant; which i doubt anyone having to make things mimic a well known universe will be able to accomplish.

      i wanted STO to be good, but everything I’ve seen and heard, has decided it for me. i’ma gonna stick with EVE, and its lovely “sandbox” economy, thousands of star systems, complex player politics, and 400 player fleet battles.

      ..and i guess i’ll pick up DUST 514 (whenever CCP finishes it), so that i can get my ground combat fix.

      Amarr Victor!

    • Anonymous

      EVE is completely awesome, in part due to not having to constrain itself to an existing fictional universe. CCP got to build their own from the ground up and managed to make something brilliant; which i doubt anyone having to make things mimic a well known universe will be able to accomplish.

      i wanted STO to be good, but everything I’ve seen and heard, has decided it for me. i’ma gonna stick with EVE, and its lovely “sandbox” economy, thousands of star systems, complex player politics, and 400 player fleet battles.

      ..and i guess i’ll pick up DUST 514 (whenever CCP finishes it), so that i can get my ground combat fix.

      Amarr Victor!

  • TomeOne

    Star Trek Online is like every other MMO? What a surprise! :P

  • http://twitter.com/Anaphyis Anaphyis

    Baldur's Gate was pitched to Black Isle by Bioware as Battleground Infinity (thats why its the Infinity Engine). Black Isle/Interplay wanted to make it a showcase product for the company instead of simply publishing it – which is why those are the prominent names in the intro – bought the AD&D license and helped develop it. But in essence, Baldur's Gate is a Bioware Game.

  • Kaylakaze

    As a STO beta tester, I agree with you completely and am also looking forward to Joe's comments. I had that same bug,m but I'm pretty sure that was just a result of server lag, but it was really confusing at first. In defense of STO though, I should point out that in the beta, much of the galaxy hasn't yet been opened and that includes the procedurally generated planets… but I have no doubt that those will be nothing but “beam down to a planet, kill the hostile creatures and find something interesting” sorts of missions. Frankly this game feels like a reskin of Champions Online, I think it even uses the same poorly optimized graphics engine.

    And that species you mentioned (Urlines or something) is the new name for Species 8472.

  • ImpudentInfidel

    Star Trek Armada was an RTS. I assume you're talking about Starfleet Command.

  • CarpetBomb

    Actually, Spoony, i think i do agree somewhat with your complaints. I think where i lose it is when you're talking about not exploring and whatnot. While i agree as of right now it's sort of lame, I think that once the game actually gets off the ground (and all of the sectors in space are open) we'll get more of an exploration feel. But like I said, i have similar complaints, but then i tell myself that this is just a beta and not all of the content has been implemented yet.

  • http://twitter.com/Anaphyis Anaphyis

    If you say 90% of the game is combat you either haven't played the game and just c/p some trolls rant from 4chan or you suck at basic math. If you say it's plotwise a copy of LotR I again have to suspect you either haven't played the game or avoided any contact with LotR.

    Comparing fantasy with LotR is a fool's argument to begin with but where the hell are the similarities except for the presence of elves and dwarfs? It's not the most original fantasy story, granted, but this tired “It's all just ripped off from LotR brah!” tripe is not only tired but also far fetched in the case of Dragon Age.

  • yokorose

    I wish Star trek was going to be how it was before Cryptic Studios take over it sounded alot more fun , still enjoy the game better then World of warcraft so burn out with that game and its boring now im waiting on all point bulletin be fun to play that. Star trek onlie is just like a clone of the other mmo's Cryptic Studio's has made takes for ever to level up , so in other words its City of hero's with Star trek skin .

  • Kanakotka

    Anything that's cross or close to EvE in any way can absolutely and immediately be ignored. EvE is based on milking you out of your money while you wait, the combat is dull and boring, as it is completely and utterly automated in every way. For the trading and whatnot, it's dull and pointless, you won't do anything that matters ever.

    • Anonymous

      Obviously you’ve never engaged in 0.0 Sov warfare…

      the PvE is by definition boring, since its the training ground for the real game (PvP).

      the larger alliances manage multiple large fleets simultaneously to attain their objectives. And believe me the combat can be very intense when a pair of hundred man gangs engage at a gate. not to mention that the smaller craft (Interceptors, assault frigates) HAVE to be maneuvered aggressively to survive (got to have transversal velocity, to keep from being shot). you can’t tell me that that isn’t thrilling.

    • Anonymous

      Obviously you’ve never engaged in 0.0 Sov warfare…

      the PvE is by definition boring, since its the training ground for the real game (PvP).

      the larger alliances manage multiple large fleets simultaneously to attain their objectives. And believe me the combat can be very intense when a pair of hundred man gangs engage at a gate. not to mention that the smaller craft (Interceptors, assault frigates) HAVE to be maneuvered aggressively to survive (got to have transversal velocity, to keep from being shot). you can’t tell me that that isn’t thrilling.

    • Anonymous

      Obviously you’ve never engaged in 0.0 Sov warfare…

      the PvE is by definition boring, since its the training ground for the real game (PvP).

      the larger alliances manage multiple large fleets simultaneously to attain their objectives. And believe me the combat can be very intense when a pair of hundred man gangs engage at a gate. not to mention that the smaller craft (Interceptors, assault frigates) HAVE to be maneuvered aggressively to survive (got to have transversal velocity, to keep from being shot). you can’t tell me that that isn’t thrilling.

  • Brakiri

    Yeah denial and playing the hurt fanboy is so much more enlightened.
    If you can't or don't want to see, that DA is basicly a poor LotR-copy then thats your problem, not mine.

    The whole story is told in the first 3 hours of the game. A few big battles against large evil forces, lead by a big guy named Saur..aeh..Archdemon. A small group of people band together to remind the races that they signed a treaty in the past, to stand together against these evil forces. If that doesn't sound VERY familiar to you, then there is nothing i can do for you.

    90% of the game IS combat. I rid the elves of their WW problem, cured the Arl and a few other things. The Arl-quest was about 15 hours of combat. In Haven, in the Ruins near to it, against the dragon, in the Mage Tower.

    You have to WORK for every little step in the story with hours and hours of repetetive combat. If you like that, fine. I don't.

    Most battle aren't even neccessary. And the Level Scaling doesn't help either.
    Again if you like this game, fine. I thinks its rubbish.

    • http://twitter.com/Anaphyis Anaphyis

      What you describe (heroes fighting against an evil horde with the whole world on the line) is Heroic Fantasy in a nutshell. Sure, that whole genre is in one way or another inspired by Tolkien’s works but the premise in itself is older then dirt and used by authors who are considered the paragons of today’s fantasy literature.

      About the rest of the comparison: Except for the members of the fellowship the Hobbits don’t give a shit about Sauron (the aesop about evil not stopping at your doorstep because you chose to look away is the whole point of the book’s epilogue), neither do the Dwarfs and the Elves have mostly abandoned Middle Earth at this point. The actual fighting – as little as there is, because the main plot is still about the ring – comes down to Gondor and Rohan. Those two HAVE a treaty, yes. And even if you reduce the story of DA and LotR to this aspect, I only see vague similarities because both Rohan and Gondor are fucked if they don’t fight Sauron and they know that much. The Dwarves in DA actually think they are better off with a blight above ground so they don’t have to bother with the Darkspawn in their territory for a change. The treaties are simply plot coupons as an excuse to go to these places and fix the shit there – the summoned armies they provide prove to be really inconsequential at the end when you can one-hit everything the Archdemon throws at you because curiously Bioware decided not to have level scaling in the final siege.

      And while I agree that the combat can be tedious – especially since you are basically fighting the same 10 monsters – the whole running around and getting exposition by the truck load dumped at you is still more time consuming imho but at the very least more then mere 10% of the game.

      But hey, I can absolutely agree with your last sentiment. If you don’t like the game, your choice. I just can’t stand those LotR comparisons when it comes to basically anything that is vaguely fantasy related.

      • Anonymous

        I’m sorry if my text was more agressive than intended.
        I’ve been playing fantasy rpg for a long time now. CRPG and P&P-wise. And never in my over 15 years of “gaming” was i struck by such a big blow of Tolkien and LotR-deja vu than in DA:O. After the first 3h of play, my enthusiasm was virtually gone, because i knew nearly everything that would follow. The companions were only vaguely appealing, the combat was repetitive and boring.
        The second phase, running off all the old allies with nearly a total lack of story progress was just to much.

        I just think its to much unneccessary and repetetive combat, which suits no purpose plotwise.
        I also played a lot of Midgard and Warhammer Fantasy RPG, so i know all the tedious storys about France/Bretonnia..aeh..Orlais that Leliana is talking about.

        The codex was filled with boring stories, which could have been from ANY 0815-fantasy game/book.

        So, the game is not for me. I’ve read, seen and played to much, to find this piece of boring, uninteresting collection of plots and codex entries entertaining.

        Sorry again, if my reply was overly agressive.

  • Anonymous

    I have to agree on most points. Graphically EvE is more impressive in space, and Aion is more impressive on the ground. The music is underwhelming, so much so I’ve turned it off and run winamp in the background and there is very little variety in terms of sound effects. there’s exactly one phaser beam sound, one photon torpedo sound etc. etc. Sorry, but hearing my phasers screech a couple of hundred times isn’t exactly pleasing to my ears.

    I do agree with others that you made several mistakes though. Your officers are your main source of powers, since your captain pretty much only has one or two, at Lieutenant, and both would be of his class. And I think that the ship combat is closer to Bridge Commander than Starfleet Command or Armada, since you can directly control the ship in a similar fashion in Bridge Commander, it had fore and aft torpedoes etc. etc. But it had the vast benefit of having full 3d maneuverability. When I first tried the ship controls I was quite pleased by the similarities, until I realized that you couldn’t do a full vertical loop, and that was a big disappointment to me. But other than that, I must say that at least its more interactive than EvE’s space combat.

    But my main gripe is by far the lack of variety in missions, and you hit that nail on its head big time. Along with the cavalier destruction of starships en-masse without any real impact on the war at all. I mean just look at the enemy encounters in the Sirius Sector. That’s the heart of the Federation, and there are gigantic Klingon fleets just pissing about (8-10 Negh’vars, plenty of Birds of Prey and Raptors), while tiny groups of Federation captains in crappy ancient Mirandas proceed to own them repeatedly. I know its just a game, but even Starfleet Command did this better.

    And for those of you who say that the majority of the content hasn’t been released yet, I ask you, what else could there be? From the galaxy map we can see that most of the action will be taking place in the sector blocks of inhabited space, and the exploration missions in the supposedly unexplored regions we’ve seen so far aren’t really exploration missions. You’re pretty much just running errands in most of them, either that or blowing stuff up.

    In my opinion, they made the ground bits a modernized version of Elite Force, and if they made the space bits a modernized version of Starfleet Command / Bridge Commander, it would have been much better. Gah, I’m just ranting by now, that’s how disappointed I am I guess.

  • SoyKeith

    I agree man, the combat felt very sloppy, I loved the sounds though all the quirky whistles and clicks and beep didn't feel like they got old to me, being a Star Trek fan i liked those. So ultimately sluggish combat and carbon copy exploration.

    I came to this game from waolrd of warcraft so i know the blind robotic grinding thing and i must say that if they had only kept up the RPG elements of story driven play i would have loved it even more.

  • Jabrwock

    Bridge crew don't really “matter” because they are similar to any other piece of kit. You “equip” them, just like you would a pair of boots. The only thing that might differenciate them is the “buffs” they allow you apply. So they are magic items.

    Does having a science officer mean you get anything other than a ship stat bonus? I mean can you talk to them for anything other than a sensor update? Can they be injured when the ship/bridge is hit? Can you send them off the bridge to go assist with repairs? Can they take over (albeit badly) for another crew in a different type of slot? Can they themselves gain experience and level? No? Then they don't matter in the grand scheme of things, anymore than the boots you loot for your tank…

  • EvilDolly

    Hi Spoony! Small world, I saw Pontypool a little while back, and after a little research discovered they *did* make a radio drama of Pontypool, same time as they were making the movie. It’s got the same actors, nearly the same script though some things are changed up (it has a different ending). And it’s about a 100% more eerie. You can listen to it free over here.. http://www.bbc.co.uk/worldservice/arts/2009/06/090617_pontypool_audio.shtml

    Paper… Paper…..

  • marconius

    I usually don't post on reviews and other videos, but since I've actually been actively playing STO, I feel I can actually add some thoughts, so… yeah.

    Now in general, I do agree with your opinion. It does feel rather bland at times, with not much variety when it comes to missions. I also agree it generally doesn't feel very Star Trek, which was a bit of a letdown. I've actually heard it gets better as soon as you reach Lt. Cmd, like there are more exciting missions and such. So because of that (and because I've already, y'know, bought the game), I'm gonna keep playing for a while, see if maybe rolling a different kind of character will work better, see if Klingons are more fun, see if some things get better when beta ends, etc.

    Some things I don't agree with though, and I think you've simply been… well, doing some things wrong. Maybe you missed some tutorials or maybe it's beta bugs, I don't know.

    First off, you said you couldn't complete missions on your own. I really have no idea why, I'm level 10 now and I've been perfectly fine soloing pretty much everything (apart from the open group missions, like when you kill Klingons randomly in space). I think there's actually a sort of beta-error in the game here, but I'm not sure. Basically, if you go up to a system and click the “enter system” button, you get put into an open group mission, which is obviously not soloable. But if you right-click on the sun of the system, you get put into a solo version! I'm not sure if this all is actually true and if it is, why it is so, but it's definitely annoying.

    I noticed you didn't actually mention a lot of things regarding combat, which I thought made it a lot more interesting. The fact weapons have firing arcs, so you can't hit stuff next to you with torpedos, or you can't hit stuff in front of you with your aft phasers. And this does add a layer to the combat, where you do need to maneuver and actually -not- fly at maximum thrust all the time; I think this actually made it a lot more interesting. And then you didn't mention the fact you can redistribute energy between systems (shields, weapons, engines) and the fact you can reroute power to a certain shield of the four. All these things make combat a lot more interesting, especially since you -must- use at least some of these if you want to actually win. You can't just fly in, keep whacking at the weapons and expect to win, it won't work that way… which I think is actually a good thing!

    Ground combat is pretty plain though, I'll give you that. Nothing really interesting there.

    Oh, and exploration! You didn't mention this at all, so maybe you missed it? Basically, there are certain areas that you can explore (nebulas and such), you can get missions for these too. In these places, you will basically find randomly generated systems that you can fly into. And you get various missions here, combat as well as exploration or even scientific stuff (like “go around and scan stuff” or “go around and talk to people, there will be a quiz at the end of the mission”). I will admit these aren't very well developed, but it's still probably more fun than just the patrol missions.

    I'm looking forward to Angry Joe's review myself, especially since this is one his most anticipated games for the year, as he said in his “preview” video. Also, I do believe he stated that this will actually be his first MMO, so that should prove interesting as well.

  • Sargjaeger

    Bayonetta: what really cracked me up about the ps3 version was when you want to skip a cutscene, it takes about 5 seconds of loading to come up with a screen saying: play or skip. You then have to select skip just to get a screen asking you to confirm that choice. In some instances it takes longer to skip a scene than to watch it ( ie leaving the shop ).
    Being able to view and exercise the combo moves while loading was a very nice innovation that and I'd be glad to see it implemented in more games. I thought of this concept quite often but dismissed the idea thinking it would probably prolong the loading time itself.
    Well I hope it doesnt.

    Dragon Age: What can I say, I'm in my 2. playthrough @ about 140hours and I keep coming back to the game. I really do love the story and the character, but you are right about the combat. Once you figured it out you usually have 1 or 2 tactics that'll do the trick ( for me it was earthquake/blizzard/vuln-hex/inferno…. and the occasional manaclash, while the melee chars do their thing ) and it can get repetitive. At least the second time arround the combat changed quite a bit for my rogue dps char calls for a different group than my mage the first time through.

    minor *Spoiler*: I loved how the game pretty much forced me to start a homosexual relationship with a male elve just so that I could get him to teach me the assassins specialisation. Now it doesn't force you per se, since you can raise the approval by different means, but a) it's a quick way to “raise approval” and b) I think it's quite a bold move by BioWare to put options like this in the game ( it's not the only situation where homosexual relations can be indulged ) and I applaud them for it.
    Now I didn't go through with it with Zevran, pretty much blue-balled the guy after he tought me.

    If you like the game, but you get tired of the monotonous combat, I suggest that you finish the game, and at least try 2 or 3 more origins, because the first hours of each origin story are great in themselves and can provide some variety in the combat section.

  • erichkruger

    in EVE the combat is boring IF you focus on the PvE content. If you try PVP in either corporation or pirating (like me) you find out that EVE combat is extremely nuanced. EVE is just a big sandbox and what you get out of it really depends on what you do.

  • chunkygorillas

    I got really bored of Drags age while playing as a mage so I switched to a warrior, after that it became a lot more fun, so I suggest playing something other than a mage.

  • RaiderRich2001

    So basically, I shouldn't send you a City of Heroes trial then? Because basically it's City of Heroes in space. With ships

  • chewysmokey

    I was watching a friend of mine play Bayonetta on the 360 and the load times were no wear near as bad as you described them for the PS3 version. From what I noticed picking up items were pretty instant, there was no load screen to pause and the load screens lasted maybe 15 seconds.

  • Kanakotka

    For the answers, yes, they matter more than a random buff or stat boost. They do not give random buffs, or stat boosts, and have additional skills that you can utilize, which can be trained further in their individual selection.

    Having a science officer -does- mean you get more than a ship stat bonus, to begin with, you don't get a ship stat bonus, but depending on your science officer's training and skills of the officer and the crew they're under (medical crew) ship performs some tasks better.

    You can talk to your officers, however, in beta, this is not yet implemented. There is gameplay footage of going to your bridge and conversing with your officers, however. This is related to the Storyline missions not being implemented in the game yet.

    Your officers can be injured just as your crew can, this isn't implemented in the beta, either. For “critical” boarding party success, you can disable an officer on a ship for a prolonged time. You cannot kill them, for obvious reasons of course, mainly because of money and skillpoints that you earn being used on them.

    The only one you can send off bridge to assist in repairs is of course the engineering officer. Which is why the ''engineering crew'' skill, which repairs your hull, has a cooldown. This is just done out of your sight, because your view is not sitting on the bridge. Though that would be a nice touch if it were possible.

    You cannot except for a tactical officer to suddenly be able to take place of a science officer, can you? That's like asking a random telemarketer to commit surgery.

    The bridge officers themselves gaining experience has been debated and suggested over and over again at the forums, and i agree it would be nice, but for the moment, they cannot.

    And yes, they do matter, more than any equipment on your ship.

    • Anonymous

      So they don’t give stat boots or buffs, they just increase crew “skills” at doing things. Sounds like a buff to me… Heal faster, run faster, increase DOT while reducing time between swings. How do YOU define a buff if not exactly what officers seem to do to your ship?

      If it’s not in beta, then it’s a valid complaint ABOUT the beta. Skill progression, conversations, injuries. Until these are implemented, officers are magic items.

      Gee, I thought all Starfleet officers had to go through “general” training in starfleet. I don’t expect a science officer to know tactical as well as a specialist, but I expect him to be better at tactical than say, nobody.

    • Anonymous

      So they don’t give stat boots or buffs, they just increase crew “skills” at doing things. Sounds like a buff to me… Heal faster, run faster, increase DOT while reducing time between swings. How do YOU define a buff if not exactly what officers seem to do to your ship?

      If it’s not in beta, then it’s a valid complaint ABOUT the beta. Skill progression, conversations, injuries. Until these are implemented, officers are magic items.

      Gee, I thought all Starfleet officers had to go through “general” training in starfleet. I don’t expect a science officer to know tactical as well as a specialist, but I expect him to be better at tactical than say, nobody.

    • Anonymous

      So they don’t give stat boots or buffs, they just increase crew “skills” at doing things. Sounds like a buff to me… Heal faster, run faster, increase DOT while reducing time between swings. How do YOU define a buff if not exactly what officers seem to do to your ship?

      If it’s not in beta, then it’s a valid complaint ABOUT the beta. Skill progression, conversations, injuries. Until these are implemented, officers are magic items.

      Gee, I thought all Starfleet officers had to go through “general” training in starfleet. I don’t expect a science officer to know tactical as well as a specialist, but I expect him to be better at tactical than say, nobody.

  • Haplo699

    Personally I'm quite enjoying STO, although you do make some good points as it seems every mission I enter places me in an open instance. :(

    The beta doesn't have all it's features enabled, they will come online slowly over the beta period and I'm sure these will solve some of your issues.

    Also it's not a whole lot like Encounters that was more like DAC, the ship combat is more like Starfleet Command.

  • neon6

    Which only brings up the question: Why wasn't it an exclusive? If such a shitty job was being done on other versions, why even bother releasing it? Did nobody really think about the consumers?

  • dennett316

    They did think about consumers, insomuch as “how can we fleece PS3 owners while giving them the shaft most effectively?” was the overriding consideration.

  • Kizna

    On STO yes the game is slow and feels very very dry for it type. For Dragon Age, Sponny try playing a warrior or a tank I started different characters to try differnt things and to mix it up. On Bayonette the music yeah it is so so.. but the 360 version does not have the load problem the frame rate is the same as the ps3 and many game mags say it is an issue.. the later attacks are freaky.

  • x1te

    Please do a let's play of Under A Killing Moon, Spoony. We had the cds for it but could never get it to work on win95 or dos. I'd love to see what I missed out on.

  • http://www.saisasylum.com Sai

    I dunno, I really like that rendition of Fly Me to the Moon, then again it’s one of my favorite songs ever and I like remixes. I’m a woman and I don’t really find it misogynistic. Bayonetta’s sexuality is played for laughs alot, but the key thing here is even when she’s being sexy and posing its always in a situation where she is absolutely, completely, unarguably in control. I mean she could have been some moe animu waif but she’s actually an older-looking and not exactly rail skinny woman, and this is a game where the female characters are important, intelligent and completely badass. It’s basically the witches’ world. That’s the things about the controls though, you CAN’T button mash, if you can really learn the controls you could get through most fights without getting hit. Lol, I feel sorry you played the PS3 version, the 360 version totally doesn’t have any of those problems, seriously.

    Man fuck Tom Bombadil! I’ve been watching alot of the commentary and behind the scenes stuff for the LOTR films lately (I actually went out and got Two Towers and Return of the King platinum special extended blah blah blah just to hear more commentary, I didn’t have RotK and I only had a regular extended Two Towers that I got for 5 bucks in a supermarket) it made me kind of want to give the books a second chance, as a kid I always liked The Hobbit more and thought LOTR was painfully boring (although I still loved Gandalf and Gollum and ended up really liking Treebeard and I’ve always liked paintings and artwork based on it) and have thought the movies were much much better, but maybe I’d appreciate it more now that I’m older.

    PC is definitely the way to go with Dragon Age. I’ve played it on the 360 too and there’s just so many petty, niggling annoyances that are gone on the PC version. Inventory is definitely easier. I haven’t beaten it yet either, though. Maybe you should try a different class. I’m a elf rogue, as I usually do, and you really need your support team as that class. I meticulously arrange my mages’ skills so they can AI themselves fine and I’m constantly switching between characters. Though I kinda used the cheat console to hack healing spells into Morrigan early cause I wanted to keep her around to hit on with my male character, sorry Wynne!

  • http://twitter.com/eirik_engen eirik_engen

    The thing about the PS3 version of Bayonetta is that Platinum Games didn`t do the port. They made the game on 360 as the leading platform, and gave the port job to Sega. Sega obviously didn't think that this game would be good so they gave the portjob to their B team, and as you have experienced they totally butchered it. The other sad part is that I think Sega has said that they are not going to patch it. The 360 version is good so if you have the option to play it there you should.

  • http://www.mangapunksai.com Sai

    I dunno, I really like that rendition of Fly Me to the Moon, then again it's one of my favorite songs ever and I like remixes. I'm a woman and I don't really find it misogynistic. Bayonetta's sexuality is played for laughs alot, but the key thing here is even when she's being sexy and posing its always in a situation where she is absolutely, completely, unarguably in control. I mean she could have been some moe animu waif but she's actually an older-looking and not exactly rail skinny woman, and this is a game where the female characters are important, intelligent and completely badass. It's basically the witches' world. That's the things about the controls though, you CAN'T button mash, if you can really learn the controls you could get through most fights without getting hit. Lol, I feel sorry you played the PS3 version, the 360 version totally doesn't have any of those problems, seriously.

    Man fuck Tom Bombadil! I've been watching alot of the commentary and behind the scenes stuff for the LOTR films lately (I actually went out and got Two Towers and Return of the King platinum special extended blah blah blah just to hear more commentary, I didn't have RotK and I only had a regular extended Two Towers that I got for 5 bucks in a supermarket) it made me kind of want to give the books a second chance, as a kid I always liked The Hobbit more and thought LOTR was painfully boring (although I still loved Gandalf and Gollum and ended up really liking Treebeard and I've always liked paintings and artwork based on it) and have thought the movies were much much better, but maybe I'd appreciate it more now that I'm older.

    PC is definitely the way to go with Dragon Age. I've played it on the 360 too and there's just so many petty, niggling annoyances that are gone on the PC version. Inventory is definitely easier. I haven't beaten it yet either, though. Maybe you should try a different class. I'm a elf rogue, as I usually do, and you really need your support team as that class. I meticulously arrange my mages' skills so they can AI themselves fine and I'm constantly switching between characters. Though I kinda used the cheat console to hack healing spells into Morrigan early cause I wanted to keep her around to hit on with my male character, sorry Wynne!

  • zeekthegeek

    The 'sameyness' of STO is..really the same as all MMOs.

  • Bumbo

    About Star-Trek: A lot of BETAs exist to test the games basic functions and over time apply more and more to see how well they work together. I've played numerous betas and all have the same pattern, going from basic gameplay to more and more advanced. Then finally when the beta reaches its peak it has almost all functions integrated into the game but with content excluded. Like in Star-Trek that some parts of space may be unaccessible or that the story makes no progression etc. I can understand that most people gets thrown off by betas but thats often because they forget why they're there. A TRIAL version is to hook you to the game, and a BETA is for the developers to gather data and test their game on unbiased gamers.

    What I'm saying is, don't give up on it just yet. Wait a couple of months after the MAIN release and if it gets good reviews give it another go.

  • http://www.facebook.com/people/Vincent-Kresse/100000039787473 Vincent Kresse

    Well I gotta say that STO doesn't sound that bad. I played WOW for the free month and it seemed like the same thing for the first 15 days. Man those load screens are crazy.

    PS: I was bored so i calculated what % of Spoony's vids are Vlogs. It's about 45% damn.

  • Anonymous

    I like STO…
    I play it since the closed beta. Well is in an mmo what do you expect? A complet new concept,?Do you think the reinventing the wheel? Sto 4TW!

  • Anonymous

    I like STO…
    I play it since the closed beta. Well is in an mmo what do you expect? A complet new concept,?Do you think the reinventing the wheel? Sto 4TW!

  • Anonymous

    I like STO…
    I play it since the closed beta. Well is in an mmo what do you expect? A complet new concept,?Do you think the reinventing the wheel? Sto 4TW!

  • Lucy

    Noah, this TV Trope page should be very relevant to your issues in Dragon Age Origins: http://tvtropes.org/pmwiki/pmwiki.php/Main/Comp… It's a very common thing to happen, actually.

    I'm a coward who literally cannot watch a horror film without days of nightmares afterwards, but Pontypool sounds very interesting.

  • http://HoZKiNZ.co.cc/ HoZKiNZ

    Pontypool is the name of a place near where I live in South Wales :P

    also wiki says it was developed as a film and a radio series simultaneously, looks interetsing though, i love my radio plays

  • spacepope

    I actually agree with spoony on almost everything here (which is a rarity). I didn't find Dragon Age getting boring because of the combat though, but towards the very end of the game like right after the landsmeet i was just going “is there SERIOUSLY more to do!?”

  • frankiesmileshow

    Hearing talks about space exploration games where you see new things and who arnt mainly about space combat, made me think of the classic PC/3DO space adventure game Star Control II. The interactions with aliens was great, and the exploration of the gigantic deep space world itself was actually kind of compelling, even though it was very abstracted and simplified. If you never tried that, you should check out the windows port, called “The ur-quan masters”. Id wager you played it before, but who knows! So many people never heard of that game! Though it has quite a cult following up to this day. I'm not sure how interesting a “lets play” of it would be, though. The second game is the best by far, the first being only about combat, and the third game being terrible and considered by fans of the second as “not existing”.

  • Anonymous

    A game you should definitely check out if you like challenging and rewarding games is the PS3 exclusive Demon’s Souls. With a deep customization option for you character, epic boss fights and innovative multiplayer elements, Demon’s Souls is a very good game. You should definitely give it a try.

  • Anonymous

    A game you should definitely check out if you like challenging and rewarding games is the PS3 exclusive Demon’s Souls. With a deep customization option for you character, epic boss fights and innovative multiplayer elements, Demon’s Souls is a very good game. You should definitely give it a try.

  • Anonymous

    A game you should definitely check out if you like challenging and rewarding games is the PS3 exclusive Demon’s Souls. With a deep customization option for you character, epic boss fights and innovative multiplayer elements, Demon’s Souls is a very good game. You should definitely give it a try.

  • spectervonbaren

    Wow… a game with worse load time than Sonic 2006.

    I'm calling it right now though for the Ripper game. I bet the Ripper is the actual ripper, or rather, a holographic one made by the brother of the old guy that he made for his whatever they call it, holographic virtual reality door ways to the past.

  • groskino

    only watched the first vlog, spoony, makes me happy to see you recovered and relaxed! but remember, you have your scar at your foot, not at your chin like Gurney Halleck has, but anyway, who of us can match up with patrick stewart anyway?
    talking about dune, there is a mod for civ4-beyond the sword patch 3.19 called “Dune Wars”, you play as a faction known from the books and the various other strategy games. but in the civilization style. also the “Final Frontier” mod for civ4 bts.

    Star Trek? Well ST Nemisis left me unsatisfied in the rain. there was a class struggle/colonial liberation theme going on, the aliens from Remus called Remans, forced to slave labour and then led by Picard´s defunct twin clone. also an episode from next generations, when spock went to romulus, established a strict class?, caste? system to exist in the romulanian empire. but no. what did we got? a clone who wants to take revenge on his precessor, in order to determine who is the original. ah yes and Shinzon was also sexually distorted and he was about to frag earth. of course. thats creativity here.
    star trek was created and first aired in the midst of the civil rights movement, which took place from the korean war to the inauguration of reagen, thatcher and kohl in the eighties, which saw a rollback in social and democratic rights.
    while The Next Generation, in some regards, kept the spirit of the originals series, from there on we can see and feel a steady decline.
    well, i suppose, if we want to have good science-fiction, we have to struggel for social and democratic rights in this world, without any utopian constructions or believs in old myths.

  • Jecrell

    The 'no death penalty' is part of the open beta and will not be part of the full game btw.

  • http://twitter.com/LikChan Lik Chan

    Noah, you're right. you're playing the wrong version of Bayonetta. it was made for the 360 by the devs. the PS3 is a sloppy port with a ton of technical issues not present in the 360 version. i played both versions and not only does the PS3 port have washed out colors but it also have blurry textures and poor framerate. go rent the 360 version, you'll have a MUCH better experience.

    as for the Ninja Gaiden comparison, you're half right. Bayonetta has more in common with Devil May Cry since the guy who directed this game also directed DMC. you didn't notice that?

    btw, i disagree with your late comment about Bayonetta's soundtrack. everyone only remembers the pop stuff and “Fly Me to the Moon” but it also has some truly epic orchestral boss battle music as well as wonderful Sega classic remixes in some later chapters. it's a fantastic and very eclectic soundtrack, imo.

  • JoelKatz

    A lot of your complaints about STO are really about minor, fixable issues. Things like game balance, sound, and the like have changed dramatically from patch to patch and are just not dialed in yet.

    The “death penalty” is a tricky issue. Right now, there's none at all, and obviously that's not right (and the devs know that has to change). The problem is that if you make the death penalty too high, then open teams won't work. (You won't be willing to team with someone you can't rely on.) And open teams fix the “2 hours LFG and still no team, so can't do quest” problem a lot of MMOs have.

    That said, a lot of your complaints are entirely legitimate. The two biggest issues you nailed are: 1) Your ship just feels like a toon. You get no sense that it's a starship with hundreds of people on it. 2) Most of your missions involve an awful lot of killing, and that's just not Star Trek. Yeah, how else can you make an MMO, I get that. But you have to find a way to balance it, at least with options of how to solve problems inside a mission, and that's entirely absent.

    Another problem you don't mention is that this game is heavily instanced. You're constantly moving from instance to instance, and there's no feel that you're in a world that's full of people.

    I found the graphics to be well above average for an MMO. They have to target a wide range of systems, and that always holds things back just a bit.

    That said, I find I enjoy playing, and I'm not sure why. You didn't mention their exploration system. At least you go to systems that are dynamically-created. But right now, it's still just the same few missions. Either you find 5 alien relics, or you kill 5 groups of enemies there, or you bring them 10 provisions, so after a while they do all feel the same. But adding new content is the easiest thing to do in an MMO, and right now the devs are putting out fires.

    You nailed what the game is right now, I'll give you that. But I have a lot of hope for the future.

  • Oskuro

    Damn my Heroes of Might and Magic zealotry for making me lose my Spoony virginity.

    So, as has been mentioned, King's Bounty is a remake of an old game, wich was the predecessor to the first HoMM game, even sharing some of the characters and story elements.

    Now, if you want an updated version of HoMM, really, check HoMM V, the graphical design is beautiful, and the game is pretty much HoMM 3 3D(Wich is regarded by many, myself included, as the best balanced version of the HoMM series).
    I would recommend you avoid HoMM IV like the plague, but really, it's an OK game, it's just not really a proper HoMM game, they literally tried to copy the format of a different game in a feeble attempt at making it look more up to date. In fact, even if you're not much into the series' storyline, the intro to HoMM IV should demonstrate how divorced it is from its predecessors.

    Mind you, plot and character wise, HoMM V is unrelated, since the new devs bought the name, but not the whole IP.

    As for the rest of you Vlogs: Hell yeah! 25th Anniversary and Judgement Rites are the freaking BEST Star Trek games EVER.

    Ok, I'm done, where can I pick up my SPOONED sticker?

  • Lowcifur

    Noah, can't we get beyond the Thunderdome?

  • chrismcgowan

    do a let’s play of under a killing moon. yes. do it!

  • Masterofthearts

    Honestly, this is a terrible review of the game. He's essentially stating that he doesn't enjoy MMO's. Don't get me wrong, I'm not a huge fan of grinding, but when I play an MMO, I expect grinding because that's what they're all about.

    The thing I thought was hilarious was when he said “You could make that criticism of World of Warcraft that it's all about grinding.” Anyone who doesn't make that criticism hasn't played WoW. The game is entirely focused on grinding. You're either grinding mobs for fun, grinding mobs for quests, grinding instances for items, or pvp grinding to get items.

    This just sounds like spoony hardly ever plays MMO's because if you review an MMO, you need to expect mass amounts of grinding in the game.

    Honestly, this seems like a hasty judgment of an MMO and one that sounds like it comes from someone who already doesn't care for the MMO genre at all.

  • Masterofthearts

    Honestly, this just sounds like Spoony doesn't play MMO's hardly at all.

    What was his main complaint? Grinding was abundant. Sorry, but that's a product of all MMO's and you either need to realize that, or choose to play other games.

    WoW has nothing but grinding. You're either grinding mobs period, grinding mobs for a quest of some sort, grinding instances for endgame pve items, or grinding pvp instances for endgame pvp items. The same goes for 99% of all other MMO's in existence.

    If you don't like that, then fine. However I think it's kind of foolish to criticize a game for delivering what people expect from it. People play MMO's because they want the grind in some form or another. They enjoy the leveling. It's the presentation of the grinding that is to be criticized. However you didn't really touch on that at all.

    Honestly, this is one of Spoony's worst reviews.

  • zeekthegeek

    I was heading out the door when I made my last post but: Hey spoony, check out the latest patch to STO, it was a MASSIVE polish pass eliminating a vast majority of the existing bugs and adding a lot of TLC, as well as removing the level cap and opening up the rest of space..

    As for exploration and seeing strange new worlds, there are promises of what the devs call the 'genesis system' which procedurally creates new planets that nobody has ever seen before, that you can then save the coordinates to and do missions at – also expect stranger alien species to show up more and more as the game progresses to release, as most of the ones currently in were placeholders. The customization options for character appearance are REALLY deep, especially if you are playing a custom race.

  • sora5801

    I actually bought Bayonetta for the Ps3 with $60. I'll give you this, the load time is really bad. Luckily, I have a lot of patience for a gamer and therefore is able to stand the load time. The bosses are ridiculously hard, but all you had to go was play the past level over and over again, get halos and buy stuff to help you.

    The one thing I do hate about it is the fact that it tends to pretend the game is over, yet it isn't. When I finished chapter 16, I initially thought that there won't be a sequel. However, the way it ended made sure that there will be a sequel.

    Some of the characters I didn't like the little kid ( I wish I could kill her) and the loud mouth Enzo. Other than that, every charactrs were fine.

    BTW, the scene after the credits is THE MOST satisfyingly pointless scene I have ever seen.

  • nightcobra

    another thing they could have done in star trek online to improve the way you feel about your ship would be to allow the player to walk inside the ship and socialize with your crew (maybe even have them give you sidequests once the officials reached a certain level like the ship's doctor needs supplies found in a planet with said characteristics or supervise the redshirts combat training inside the holodeck), or even being able to upgrade the rooms of your ship like better infirmary that lead to less casualties in battle, better cafeterias to lead to an upgrade in the people's morale, a better holodeck leading to an upgrade to the men and women's morale and combat effeciency and so on…
    these things would certainly make the ship seem more important to the player i think, what do you all think?

    and as for types of other sidequests, they could have made diplomacy missions as well instead of fighting or even analysing the flora and fauna of planets with the tricorders to supply the federation with more of the planet's info.

  • pandaemonium

    Spoony… is the radio version you are talking about the BBC version from 1981 or the NPR version from 1979?

  • galactose

    A few notes on Pontypool.
    This movie is based on a book by Tony Burgess. As a couple people have mentioned this movie was also made simultaniously as a radio show. In fact, it started as a radio show. Grege Sinclair approached the director, Bruce McDonald, and asked him if he wanted to make a radio drama. During that process they decided to also make it into a movie as an artistic expariment, believing that it was the things you don't see we fear the most. A point I believe the Spoony one might agree on. Not to give away too much, but even beyond that, it really takes the things that some would say make us human, and makes them the things that make us inhuman. If that makes any sence. Because of this it really becomes more on a phycological thriller than a zombie flick. In fact, even the director denies that it is a zombie film. He calles the “zombies” conversationalists instead.
    It's really a good piece of evidence that special effects don't make a movie good. They may enhance a movie. I would even say some movies could not have been made advances in special effects. But they still are just the icing on a great cake. If the cake suckes, the icing can't save it.
    It's also interesting to note that this is one of the few movies the have been shot in sequence. This was possible since the movie almost exclusively takes place in the radio studio and was an asset to the actors. Being able to shoot in sequence allowed the actors to easily get into every moment.
    I'm just speculating, but the case may case may claim that the movie is Crownenburge-esk simply because David Crownenburge is Canadian and so is this movie. I have seen it billed as the best Canadian horror since “The Fly”.
    Last note. There are apparently two sequile scripts already written.

  • Poipoi

    I wish I could be surprised with what you told us on Star trek online. but I'm not. I am still going to be eager to hear what AngryJoe says.

    And many are correct wow has alot of grinding, but I enjoy the game. I find many of the missions are interesting. MMO’s are not for everyone but it helps if the game doesn’t suck. Though I would like to hear if their suggestions do help make the game any more enjoyable.

  • stickymcbudd

    What I do in DAO is 1. Cast rune of warding (Or whatever the repelling one is. I don't care, I quit playing). 2. Cast rune of paralysis on top of rune of warding, paralyzing the entire room. 3. Cast incinerate/blizzard/tempest. 4. Have my archer and warrior shoot arrows. 5. Watch my mabari scratch himself.

  • http://www.facebook.com/paul.litvaitis Paul Litvaitis

    Bayonetta on the ps3 version your frame rate should have dropped when there is clusterfuck of enemies on the screen. xbox version has none of the loading screens than ps3 has and runs way smoother.

  • cloudkitt

    Spoony, you keep saying you like hard good games, PLAY DEMON'S SOULS! Someone else mentioned it here, but I'm amazed you haven' played it yet, It is right up you're alley, I highly recommend it. I know I'm not anyone, but still, play it.

  • http://www.facebook.com/people/Wiegeabo-Kilijabob/100000074745693 Wiegeabo Kilijabob

    Alien Voices!

    I think I've only every heard their Spock vs Q recordings. Both of which are hilarious. The first is funnier and got a better audience reaction, but they're both an entertaining listen.

    I'm disappointed that ST: Online is so…disappointing. But I'm not that surprised. I'm hoping that many of the issues you brought up are beta only. But I don't see how some of them can be, especially with the release upon us. Which means they'll be a massive patch/upgrade in a few months. I had been planning to make this my first mmorpg, but it sounds like I'll be saving my money after all.

  • http://www.facebook.com/mcunard17 Michael Cunard

    spoony if you plan to play ninja gaiden 2. get sigma 2 on PS3 i played the 360 version and it's broken. basicly Tecmo put the beta on 360 and put the finished product on the PS3

  • specterm91

    Blame Sega for the shitty Bayonetta port, Spoony. The 360 version is fucking fantastic. Load times outside of loading levels are instant. I'm actually a Ninja Gaiden fan myself, original trilogy and the new ones, and I've gotta say, I enjoy Bayonetta a bit more. Both amazing games, but Beyonetta just has that quirky Platinum style going for it. Give the 360 version a shot sometime, you'll like it better. :P

  • sniktbub

    Tekken 6 has some pretty goddamn awful load times too, I think these devs need some more practice on working with the PS3.

  • captain_smackpigeon

    Like a lot of others have said, play the 360 version of Bayo, the frame rate is consistent and almost never lags, even when you're fighting bosses that take up 4/5's of the screen with a shit ton of things going on around you and the boss. The music is hit and miss for pretty much everyone, particularly the battle theme which never changes throughout all 100+ fights in the game.

    The odd thing is, this game isn't a rip off of Ninja Gaiden, it's a spiritual successor to Devil May Cry and various Clover Studio games like God Hand, the guy in charge of Bayonetta had created the DMC titles (dunno if he was responsible for 4 since it seems like he started working with Clover Studios after they became Platinum Games and I think DMC4 was released/made after Capcom discarded Clover and before/around the same time Sega 'adopted' them as Platinum Games), so it's really like playing a cheesier, female version of Dante, and even the 'rival' sort of becomes the same by being a cheesy female version of Vergil.

  • erichkruger

    Spoony, if you want a online space mmorpg with the consequences you should try EVE online. When your ship in that game is destroyed it is gone permanently, and is a major blow to any pilot. So foolishly rushing into a situation usually results in your ship becoming a twisted pile of metal floating in space. The game is very harsh and unforgiving to new players but rewarding if you put some effort into the game.

  • Malzient

    If you guys enjoy radio dramas, check out the “Tales From the Afternow” audio series by a guy named Sean Kennedy. The best way to summarize the show is “post-apocalyptic ghost stories broadcast from the future”. It’s almost required that you listen to the show in the dark with lit candles for maximum effect… or driving down an unlit road at two in the morning.

    Here’s the link guys. Enjoy.

    http://rantmedia.ca/afternow/episodes.php

  • Malzient

    If you guys enjoy radio dramas, check out the “Tales From the Afternow” audio series by a guy named Sean Kennedy. The best way to summarize the show is “post-apocalyptic ghost stories broadcast from the future”. It’s almost required that you listen to the show in the dark with lit candles for maximum effect… or driving down an unlit road at two in the morning.

    Here’s the link guys. Enjoy.

    http://rantmedia.ca/afternow/episodes.php

  • Malzient

    If you guys enjoy radio dramas, check out the “Tales From the Afternow” audio series by a guy named Sean Kennedy. The best way to summarize the show is “post-apocalyptic ghost stories broadcast from the future”. It’s almost required that you listen to the show in the dark with lit candles for maximum effect… or driving down an unlit road at two in the morning.

    Here’s the link guys. Enjoy.

    http://rantmedia.ca/afternow/episodes.php

  • http://twitter.com/MattMk2 Matthew S

    Cant wait for Ripper.
    Have you played Demons Souls on PS3? You mentioned how you liked the fact Bayonetta was hard but only if you didn't know what you were doing. Thats Demons souls. Once you get over the learning curve its an amazing experience.

  • SkullCrusher
  • http://soldierhawk.wordpress.com/ SoldierHawk

    Oh wow what a treat to get three nice sized vlogs at once!! I've only watched the first so far–yeah, that's about what I expected for STO–and will get to the others very shortly. Looking forward to it!

  • thegodemperor

    You know what space game is better to get and has online? Freelancer. That's a good game to play for space fun and it has online. Granted since it's old you have to get some downloads for private servers, but it's still worth it.

  • Dorran844221

    Heh, I grew up with the Lord of the Rings radio drama, and there were many road trips spent listening to those cassettes. As for old games, I actually grabbed the original Dark Forces during that end of the year sale feeding frenzy, and it felt a little weird to play that again. One I'd love to see them re-release like that is the old TIE Fighter game… I've still got the disc and all, but I can't find a joystick that works for it ( even the old one that I've still got sitting around ).

  • Spokojasne

    EVE is good, but it has some problems,
    naming just one: it isn't a twitch, it is point and click.

    it is better to wait, or at least keep an eye on Infinity: Quest for earth,
    - it is a twitch type of game,
    - skill based, so no leveling, no grinding,
    - good story,
    - unique features: real distances between planets, stars systems, real size planets, and being able to land on them,
    infinite number of system (coz game generites them)
    and so on, and on

  • http://www.facebook.com/profile.php?id=686972352 facebook-686972352

    Comment on the game: I don't play Dragon Age, but my beau does- and your complaint about doing the same thing with each mob is exactly why he didn't play as a mage. You might want to try anda different character class to raise the difficulty- there's more enjoyability in that.

    Sorry, Spoony, but you can't play on easy mode and then give a fair assessment of the game play.

  • RickyButler

    Hell. Yes.

    Do LPs of the (FMV) Tex Murphy series. Great games. I've only played those GOG versions without the loading screens, and a good thing, too.

    Snow Crash is a p. cool novel.

  • UK_Dude

    Star Trek Online I really had no hopes for, ever since I saw that it was being created by Cryptic Studios, whose MMO's have been terrible to date. City of Heroes, City of Villains, Champions Online – they all suffer from what Spoony has stated STO has problems with, that the whole thing feels empty. They try to hide the tedium of repetitive quests behind masses of quest text, but you don't even need to read that text because it's inevitably just another kill / travel quest anyway. I've had the problem with all the Cryptic games, after the first few hours I find I'm just repeating the same thing over and over.

    Note that I play MMOs and I love them, I've been playing MMO's back when EverQuest was first released and they hadn't even thought of an expansion yet. But theres something about Cryptic games that lack something, they never have the 'personality' that other games do, if that makes sense.

    Pontypool, I live not far from there actually. It's a place in South Wales. I have no idea what relevance that has to the movie, but I thought I'd mention it. Look it up on Google Maps. I've never seen Pontypool (the movie, that is), but it sounds a lot like a movie I saw not too long ago called 'Dead Air', which was surprisingly good. Again it's about a few people in a radio station listening to calls coming in about a zombie attack, this time caused by some sort of terrorist viral bomb, though in this one they step outside the station now and then as they try to escape, attempt to rescue loved ones, etc. Good movie, I recommend a viewing.

    Lastly, Dragon Age Origins. I seriously couldn't get much past a few hours of that game. The furthest I got was the city with the poisoned King / Prince / Whatever. The combat was so bad and the character interactions so long, that I felt I was playing an interactive movie, with the interactive parts being FMV in style. Point, click, point, click. Sometimes I got to press a few other buttons to do special moves, but at the end of the day it was point, click. And this is from an MMO player who points and clicks an awful lot. The whole thing in DA:O just felt poorly executed and badly designed.

  • Anonymous

    Dude, Bayonetta’s not that bad on the PS3. Maybe your PS is broken or something cause mine takes 30 seconds maximum on the load-times. It sure sucks ass to have the pause screen load 6 seconds, but nowhere near as atrocious as you make it sound… Just bare with it and you’ll have a great game.

    Oh and BTW, you want good and hard RPG. Try “Demon’s Souls.” if you make it past the 1st level (the beat it or hate it part) you’ll find a gem. It won lots of Best RPG of 2009 and even a Game of the Year somewhere. Try it. But you have to be a bit masochistic. But I reckon you are.

  • Anonymous

    Dude, Bayonetta’s not that bad on the PS3. Maybe your PS is broken or something cause mine takes 30 seconds maximum on the load-times. It sure sucks ass to have the pause screen load 6 seconds, but nowhere near as atrocious as you make it sound… Just bare with it and you’ll have a great game.

    Oh and BTW, you want good and hard RPG. Try “Demon’s Souls.” if you make it past the 1st level (the beat it or hate it part) you’ll find a gem. It won lots of Best RPG of 2009 and even a Game of the Year somewhere. Try it. But you have to be a bit masochistic. But I reckon you are.

  • Anonymous

    Dude, Bayonetta’s not that bad on the PS3. Maybe your PS is broken or something cause mine takes 30 seconds maximum on the load-times. It sure sucks ass to have the pause screen load 6 seconds, but nowhere near as atrocious as you make it sound… Just bare with it and you’ll have a great game.

    Oh and BTW, you want good and hard RPG. Try “Demon’s Souls.” if you make it past the 1st level (the beat it or hate it part) you’ll find a gem. It won lots of Best RPG of 2009 and even a Game of the Year somewhere. Try it. But you have to be a bit masochistic. But I reckon you are.

  • http://www.facebook.com/troels.pleimert Troels Pleimert

    Oh god yes, a Let's Play of Under A Killing Moon would be fantastic. It's so hokey, yet so amazingly fun.

    A quick note on the relentless disc swapping of Under A Killing Moon: Well, we know the game didn't come on 7 CD's, and I know Spoony does, too. It came on four. Actually, if you read the manual, you'll see that they were trying to fit the game on 3 CD's, but it went just SLIGHTLY over that. So instead of trimming the game down, they decided to go with 4 CD's, and — this is almost a verbatum quote from the manual — COPY MORE REDUNDANT FILES ONTO THE CD'S TO REDUCE THE NEED TO SWAP DISCS. Yes! Imagine if they'd gone the other way and kept it on 3 CD's. What a nightmare that would've been.

    Also, not only is the chronology of the discs all screwed up as opposed to games like Ripper, I get the feeling that some of the disc swapping was done INTENTIONALLY to fuck with your head. Just at the very start of the game: You pop in CD 1, boot up the game watch the introduction, and are then asked to insert CD 2. And you go, “Holy cow, did the introduction take up a whole disc?” And you go through the game, swapping back and forth between CDs 2, 3 and 4, but you never go back to CD 1 — until the very, very end of the game! I can see the logistics of that thinking from an engineering standpoint, but it just confused the hell out of me when I was a kid.

    Conversely, a Let's Play of The Pandora Directive would not be nearly as good an idea, simply because there's too damn much of it. The game branches out so many times into so many different storylines, depending on how you interact with the characters, that simply doing a Let's Play wouldn't do the game justice. It's just one of those games you have to play and replay and replay again before you see all of it – and even then, there are two levels of difficulty, so once you've beaten the game on the Easy play mode, seeing all the seven endings and the vastly differing storylines leading up to those endings, you still haven't seen the extra conversations and the (single) extra room that's on the Hard play mode.

    So basically, to do a Let's Play of The Pandora Directive that did the game any kind of justice, you would have to pull up the “That's what COULD have happened…but how about this?” screen an UNGODLY amount of times. Just the first couple of acts, man. Do you apologize to Chelsea, or do you stuff it up and go raging alcoholic on her? Do you let Emily live, or let her get killed by the Black Arrow Killer? Do you let Regan get the better of you, or do you stay loyal to Fitzpatrick? In my life, I've never seen a game with such an intricate branching storyline, and a Let's Play would just be all-as-hell confusing unless you specifically stuck to ONE path/ending.

    Anyway. Lot of rambling there. I would sorely welcome an Let's Play Under a Killing Moon. It's a classic, but like all old classics, nostalgia-tinted memories still need a good MST3K-kicking every once in a while. Hell, “This Island Earth” was considered a classic back in the day.

  • saradiart

    Er, you're aware that Dragon Age is made by the same people who did Mass Effect and Jade Empire, right?

  • saradiart

    Oh, PS: you should get The Void/Tension off Steam.

    It's like 15 dollars.

    Imagine Okami but a first person game that combines extreme difficulty and incredible atmosphere. For some reason, I think you might enjoy it.

  • ImpudentInfidel

    Someone said Mages are easy mode on DAO. I just want to add that this is especially true of arcane warriors, who are practically invincible. You not only get the armor of a Warrior while retaining your spell ability, but the special abilities negate pretty much all damage and stay active until disabled. You can basically leave your party and go alone on nightmare, it's so pathetically overpowered.

  • http://www.deviantart.com/chibigingi ChibiGingi

    Bayonetta IS better on the 360… Luckily for me I did the smart thing and actually read up on the differences between the two. Had I known you got the PS3 version I would have warned you to avoid that… yeah, it's THAT bad. Whoever made the port for the PS3 version failed, horribly. Sorry if that ruined your experience for you…

  • Lowcifur

    It's funny he should mention Snow Crash; that novel is in the background of one scene, clearly visible. It was so obvious in the shot that I thought the movie was based off that book…but it's actually based off the novel “Pontypool Changes Everything”, which I'm ordering as soon as I finish typing this up…the movie was *that* amazing. Also, Pontypool was developed as a movie *and* a radio drama, so Noah is dead-on in that synopsis.

  • barbieboy

    I dont own a 360 so I was forced to play it on PS3 and while the loading time is BAD (couldnt belive the pause needed to load either^^) it seems like it is even worse for you (I am in PAL region) I could skip the logo things in the start and my loading times while they were WAY to long dont seams to be as bad as you make it (I might have more patients^^) the thing I noticed the most is how horrendus the camera angle could get and I find it really hard to dodge when I use Lock On

  • budz666

    wow spoony, you really bought yourself some 360 fanboys with that vid… but i lost respect for u now. you cant just rip on the superior console like that without considering weather or not you have 1 thats caked with dust or doesnt work proper, like 53.6% of all 360's (psst, thats the % of 360's that got sent back cause of the ring of death, suck it fanboys!). bayonetta diddent play that slow on my ps3, 30sec load times at most and maybe 3-5 sec on other crap.

  • Ithilgore

    Oh my, you've not played any Heroes of Might & Magic games after 2? You really should look for Heroes of Might & Magic 3, it's by far the pinnacle of the series, and one of the best turn based strategy games I've ever played, and definitively up there in the top twenty of games with the best replay value.

  • http://twitter.com/Anaphyis Anaphyis

    Brilliant satire of an ignorant hick fanboy my dear sir. Playing butthurt because of a game that got ported badly by another company which has nothing to do with the console in question, calling others fanboys while wanking over how your system is superior – oh and “diddent”? Fucking genius!

  • http://twitter.com/CaptainKyari Your Mom

    There's a reason the PS3 version scored lower in Famitsu and EDGE.

  • sevyne

    Bayonetta is nowhere near close to a Ninja Gaiden copy. If anything all of these current action games borrow from Devil May Cry which set the standard for the way shoot'em up/beat'em ups are designed. In Bayonetta's case it is perfectly acceptable to have many similarities to DMC because it's technically the successor to DMC and it expands on the game mechanics to deliver an extremely fun and challenging game. The combo system/button layout is almost perfect and it just feel so damn good once you truly master it's real grace.

    Now I will completely agree that the soundtrack is very repetitive, but keep in mind that they didn't have a big budget for this game either. Very limited resources was probably the cause of both the soundtrack and the still-shot cut-scenes. I think underthe circumstances they managed to pump out a pretty amazing game.

    Oh and speaking of those cut-scenes; I know you didn't make mention of them, but I noticed several sites had huge complaints about them. Honestly though, while I do understand they wanted it all as full-motion scenes, I do feel that the still were done in a way that just fits the game's atmosphere just right.

    Also, I'm no ps3 or 360 “fanboy”, I own all of the systems and am equally satisfied with them; However, the 360 version is far far superior. Load times between chapters is very little and those are really the only load times in the game. The game looks better visually, and the framerate is much better and consistent all around (even with massive crowds of enemies and lots of stuff going on). You'd be missing out not giving it a shot on the 360. It's unfortunate too because I was hoping to get the ps3 copy to build my library on it a bit more since I was late to get my ps3.

    Anyway, I'm just blabbering on now. Great reviews, but go try Bayo on the 360.

    PS- I'm not a Ninja Gaiden hater either. Been a fan of them games since the nes days.

  • Anonymous

    Best thing about Pontypool: it’s Canadian. I actually wrote an essay on it for my English class last semester, I completely fell in love with it, so it’s nice to see you Americans getting it down there. You should check out the novel too, though it has nothing to do with the radio show. Apparently the sequel will follow the novel a bit more, so I’ve heard.

    Om case your wondering, Pontypool is a real town northeast of Toronto. The author drove through there once and when he read the sign he saw the word ‘typo’ in ‘Pontypool’ and that sparked the whole idea about playing around with language. That’s always why in the movie the word ‘typo’ comes up first.

    Okay, now I’m rambled too much… Love your reviews, I’m always happy when you post more.

  • http://twitter.com/MistressSheena Victoria Harlette

    In my opinion, DA is only long if you make it long. I know a friend who breezed through it and finished the game in 18 hours. And when he did everything that he wanted to do the first time, it was 30+ hours. >_>; Dragon Age is -not- that long. ^_^;

  • endwar24

    Anybody who is into these space MMO's should check out Infinity, it is the most ambitious game I've ever seen.

    http://www.infinity-universe.com/

  • http://soldierhawk.wordpress.com/ SoldierHawk

    Oh God Spoony, I LOVE the LoTR tapes! And Pontypool sounds incredible, and I'll make it appointment viewing next time I'm at Blockbuster. Thanks so much for the tip!

  • theonesin

    Gonna have to add another recommendation for Demon's Souls. Brutal game, but fun as heck.

  • budz666

    wow grasping at spelling mistakes, very mature. oh wait u must be a 360 owner and are lying to yourself on how great it is.

    and btw bayonetta sucked anyways. boring ass game NOT INCL. the load times.

  • StHubi

    Seeing LPs of them sounds really great. I also bought those games and recommended them to Spoony (perhaps he read my post?). But I really have a big problem with Under a killing moon (I did not try the others, as I would prefer to play the series in the correct order): I use a Razer Lachesis mouse and the thing seems too fricking fast for the game! I really have big trouble moving around in the 3D environment and sometimes even get nauseous. Does anyone know a work around for this?

  • http://www.gamespot.com/users/cornbredx CornBRED-X

    Just wanted to mention here Im glad you brought up radio dramas. I feel its a lost art (ya, due to television and people not seeing the point anymore) and just as enjoyable as watching movies. I've heard all the classics from Orson Welles (theres a website that archives them) and even listened to the war of the worlds broadcast as a kid on an old reel to reel we had for some reason. Would be cool to see those rise in popularity again, if even just a small niche market.

    Edit: Oh, and maybe you have a different Lord of the Rings radio drama then me, the one I have has Tom Bombadil.

  • http://www.facebook.com/people/Matt-Friedman/641803004 Matt Friedman

    Going to have to respectfully disagree with you on Dragon Age there, spoony. I've been watching your videos for a while under the radar and only recently registered on the forums, and as you can see this is my first comment. But don't worry, you won't be getting any heat from me, just some counters to what you've said.

    First, I'm glad you like the characters and dialog. I think that's the strongest point in a lot of bioware games. What you said about the skills is true, and I really don't have a counter to kiting other than “don't do it.”

    However, playing a mage is widely accepted (because of skills like walking bomb, and the absurd specialization “arcane warrior” that lets mages wear armor and use swords) as playing the game on “easy mode.” If you want a challenge, a sword and shield warrior is the way to go. Or sword and board as I call it. You don't do as much damage as a two hander or attack as quickly as a rogue, and you have to split your skills between Strength, Constitution, and the occasional Dexterity instead of just magic and willpower. And if you want a Templar, then you have to add willpower points as well or else your best ability will do, as you put it, “exactly dick.”

  • mrVGA

    I'm curious as to what difficulty you were playing Dragon Age on? Additionally, Mages are way overpowered in that game and if you really want to punish yourself I recommend trying to beat it without them. Tedious but possible.

    Also, I'm pretty sure Kings Bounty came out first for DOS but I could be wrong. In the original version you didn't even have a mouse and couldn't see your enemies size until they attacked you or you received news on the castle's army size. Heroes of Might and Magic remains more successful but KB always has a place in my heart.

    Thanks for the update on Star Trek, I had a feeling it was going to be pretty bad, especially after listening to Joe's review on the available content. Anyway, welcome back, glad to see your foot didn't rot off!

  • MuffinCakes

    where do cows go for vacations? moo york

  • Disthron

    Actually, I'd wished almost from the get go that I could just turn the combat in Dragon Age Origins off. I realize that would effectively turn it into a choose your own adventure with bits where you run around but that didn't really bother me. Because I really loved the story but after playing Mass Effect I was really hoping the combat would be like a 3D beat-em-up like Devil May Cry or Ninety Nine knights. I played a worrior and let me tell you it was a lot worse that what you described. For most of the game I had like 2 things I could do and the reast was just hitting the other guy with my sword.

    Anyway, the story and interaction with the characters was more than enough to keep me playing. I turned the battles down to easy becouse I just wonted them to be over as quickly as possible so I could get back to making things and talking to people. ^_^

  • sifer2

    That's funny I installed Bayonetta on my 360 an loading was no issue at all. I hated that game for entirely different reasons. The story was so stupid an worse the combat was no fun. They simplified it down to just dodging at the right time so it paused everything an let you get free hits in. For that alone I don't think its fair to say its a difficult game. I was kicking its ass without too much trouble on Normal. Granted I am veteran of Ninja Gaiden which didn't have the easy game breaking time freeze mechanic. And yes Ninja Gaiden 2 boss's are cheap as hell so it ends up not being as good as the first.

  • sifer2

    That's funny I installed Bayonetta on my 360 an loading was no issue at all you should have installed it. I hated that game for entirely different reasons. The story was so stupid an worse the combat was no fun. They simplified it down to just dodging at the right time so it paused everything an let you get free hits in. For that alone I don't think its fair to say its a difficult game. I was kicking its ass without too much trouble on Normal. Granted I am veteran of Ninja Gaiden which didn't have the easy game breaking time freeze mechanic. And yes Ninja Gaiden 2 boss's are cheap as hell so it ends up not being as good as the first.

    An yeah just from watching trailers of Star Trek Online I kind of noticed it seemed like nothing but ships fighting. I didn't see any of the usual Star Trek stuff of exploring an helping people solve problems in a diplomatic fashion. Kind of funny since the KOTOR MMO seems to be doing that better. When an all combat focused Star Wars MMO would have fit its license more. Too bad they can't trade places.

  • fruckert

    Oh fuck yeah Snow Crash. Love that book.
    Definitely going to give Pontypool a look though, it sounds awesome.

  • llimar263

    About bayonetta, ya sure a lot of the moves you do in the game end up with her in some kind of pin up pose, but if you ask me to dismiss the game because of the way its exploitative is doing it an injustice because there is just too much awesome in this game to ignore. Now if you would excuse me i just got this kick ass lightsaber weapon and i am just itching to kill some angles with it.

  • sindorin

    I registered just to post this:

    This guy is probably the dumbest reviewer I've ever seen. I stopped watching it at about 5 minutes because he was complaining that there was a lack of depth to the game. He claimed he felt so underwhelmed by the lack of content, and flow of the game. Yet at the same time he thinks that having multiple character builds (Your captain, your ship, and your bridge officers, all leveled independently, and equipped likewise) was pointless, and didn't do anything. AS a matter of fact, to point out he knows nothing, he claimed the bridge officers were merely aesthetic, and lacked customization. As a matter of fact you can customize names and you may also recruit any of the available star trek species for your bridge officers.

    Skill points are all given independently to each of these officers, and you are given different and useful abilities for each of them that quickly become integral (See High Yield Torpedoes!) to your gameplay as you progress more and more. I found it tiresome that he said the game was boring, and it just seemed to me as if he was merely a lazy gamer and not wanting to actually spend the time to understand the game mechanics and how to play. He wanted the classic, “OMG, IMMA FIRIN MAH PHASERS!” type starship and go off and fight 30 Borg cubes. Sorry, the game you want is called Bridge Commander.

    I got up to that point and realized, this guy never got past level 11, and never got past the point where the game actually starts to really get interesting and unlocks new ships, gear and abilities all around. In short, the guy is an idiot. I wouldn't waste your time watching this trash.

    EDIT: Man, the more I watch of this video, the more revealing this guy gets. He claims he is surprised and disappointed that it's All combat. Hello? Anyone actually read the story?! There's a war on!

  • ddwkc

    Hey Spoony, you should try Demon's Souls for the PS3. I would love to listen your opinions on it. Usually its a hate or love affair. I'm curious if you would love or hate it.

  • MartianMan

    I am going to give some points to humanity on this one and say you're a troll. I have trouble believing a person such as yourself actually exists.

    Oh, and that one person who liked the comment was me; I meant to hit reply.

  • ashburn247

    just saw your tweet dude. TOTALLY agree!! “Up in The Air” best of 2009.

  • kungfuman316

    I have to agree with you on Dragon Age, and I've beaten it twice (and it is definitely a game that makes you want to beat it again after the first time, trust me). The game's main flaw is the combat, but too that there's…really not that connection to your allies that there is in Baldur's Gate II or whatnot. Too often you end up having to swap people around that will get a massive bug up their butt if you choose an answer they don't like…and it's not always clear what that is. So you end up sideboarding allies a lot, and too often realizing you don't have that same attachment to them like you did Minsc and whatnot.

    And yeah, combat is far worse as a warrior: you get a few options to play with, but too often you really want more to do in combat. The abilities more often than not don't make up for this, and leave you feeling shorthanded as a result. With that said it does give a few option on how to play a character, and Reaver is nice for it's highest ability (more damage to you = more damage from you). Maybe the expansion will give more options.

    Ultimately it's not a bad game really…it's just not up to par with Bioware's other stuff. I could go into more detail, but on the offhand chance you read all this…well, you've got enough to read.

  • Snaff

    Pontypool is a place here in Wales haha, the idea of it place being the name of a horror Movie tickles me!!

  • mhayes86

    About Bayonetta:

    I did some research before buying it and was well aware that the PS3 PORT (yes, port), was inferior to the 360 release. I read that it was made for the 360, but Sega wanted to port it to the PS3, in which they did, but they did a pretty bad job with frame rate consistency and loading (the game has no HDD installation feature).

    I do have to say however, that both you and a good amount of people really exaggerate with how bad it is, then again, that's part of your charm as a reviewer/critic, you blow things out of proportion. Anyway, it could definitely be better and should have been better with the PS3's technology, but what's done is done. I'm biased towards Xbox and refuse to get a 360, but I'm happy enough that what was once intended to be a 360 exclusive actually made its way to the PS3, even if it's inferior. The frame rate has not affected my gameplay whatsoever, and I can deal with the loading times which are in no way as long as you and others make them out to be. They're lengthy, but tolerable enough to play such a fantastic game. With some of the games that you've played and reviewed that must have required immense patience, I'm surprised that the loading times in Bayonetta pissed you off that badly.

    As for the music, were you aware that you can play the game with a custom soundtrack from music on your console (maybe even hooking up an external HDD with mp3's)? Try that if you can't stand the games music (I love the game's soundtrack, personally).

    Like others have said, indulge in the 360 version if you really want to try the game without any gripes.

  • Drach

    Damn, dude. You should read more gaming sites, Spoony.. I'm a PS3 fan and I got Bayonetta for the 360…

    I got some games on sale too on Steam. =D

  • Mikeru

    Ok now I played the Beta and I have to say, I am rather disappointed. Spoony says it, its just fighting, fighting, fighting, beam down to planet to do some more fighting, click something important to the mission, fighting some more on the ground, beam up and fight a final wave/whatever. It is soooo boring. I can see why people like this, the ship battles are really cool. The ground battles are lacking. I can not point my finger on it but something is missing when fighting on the ground.

    According to my friends I am the trekkie that has a problem with this Fighting². For me it just does not feel like I am in a Star Trek universe. I never considered myself as a hardcore trekkie, but when it comes down to it, I am a trekkie nerd. So I find it really amazing when you fight 2-3 waves of enemies, with a group of 4 small cruisers.

    For Example yesterday I had a group with 3 other players, we had the mission to hold a system of klingon attacks, there were 3 waves. 1st wave were 4-5 Bird of Preys, which is beatable, I think. Next wave had 3 K't'inga and some Bird of Preys now at that point I would say 4 Small Cruisers are fucked, even if the 4 ships could fight off this wave they would at least be beaten and a lot of the crew would be lost. However there was still a 3rd wave and there were 2 Negh'Var-class battlecruisers and several other ships. Now here comes the Trekkie: How is it possible for 4 small Cruisers to beat 2 Negh'Var Battlecruisers, which may not be the most powerful ships in the universe, but they are by FAR better than 4 Small Cruisers, and if they are not and the Federation Ships have that kind of a punch, why is this god damn war a problem? Just send 3 Sorveign Class ships to Qo'noS and destroy all Shipyards while drinking earl gray and watching the newest edition of Sing along with the Proton. This is so much bothering me that it ruins the game, I can not see past that.

    BTW: This makes the Klingons a complete punch of pussies and if later crews of the empire are getting better I really wonder, why the Klingons throw their unexperienced crews deep into Federation space just to get obliterated by unexperienced federation crews in their Small Cruisers of god. I know it is a warriors race, but WTF.

    Also there is no excuse not to have other missions than “go there, blast this” (I know there are some missions, but they just felt like Thrown in, the battle missions are much more detailed). For Example, you could get a mission to go to a Planet where an diplomatic incident happend. Now you find out that a Federation Member is going to be arrested, for whatever reason. But he claims to be innocent, so you have to investigate. After you have enough clues (or you think you have engough clues) you can go to the Authorities and proof that he really is innocent. And tada get XP, stuff and shit.

    Oh and while I am on it. It is really strange that you are allowed to modify your ship. I assume that every ship differs from other ships, as the engineering teams works differently and the Warp Drive are calibrated for their needs. But that you can drop the Phaser Banks and install Disrupter Cannons is really really really … really strange. I guess this is to appeal the loot whores but what do I know.

    I guess for people who are not into trek or people that are into trek but only like the “pew pew pew” episodes can enjoy this game, for me it is just boring and not trek.

  • Vanlan

    SWTOR does seem like it’s going to be much better than STO. Bioware has a great track record, I mean, KOTOR! They have great stories, fully voiced, ext. So yes, Star Wars The Old Republic over Star Trek Online. Can’t wait

  • http://www.facebook.com/profile.php?id=1429413036 facebook-1429413036

    Glad to hear that you arent in pain and that your foot is doing good. You are still the man Spoony. Still giving us awesome entertainment after surgery. I shall pledge my undying devotion to ya LOL! Keep up the good work.

  • Plaguelord40K

    Well, thanks for telling me about STO, about how they're sticking with the New movies Stupid plot of destroying Romulus, damn you JJ ABRAMS!! Glad you're doing ok, honestly I just started watching back in December, you are really hilarious, seriously, I don't know anyone else who can review things with such perspective accuracy. Also, because of this Vlog, I went out and rented Pontypool, and I had to register to post this, Pontypool is AMAZING!!!! I love how such a serious movie can have such great comedic moments and still keep the tension in the scene. I loled pretty damn hard at some of the lines in the film. But, I must disagree at one point. a lot of the film is very visual, the minor quirks, the movement, it needs to be seen, not just heard. Which is why I must disagree that it should've been a radio show. Nonetheless, I loved it, it's very visceral, real, and most of all, AWESOME! I'm on my 5th time watching it today. It's that awesome. Seriously, people! Get out to your local Blockbuster and RENT THIS MOVIE! I'm oing back tomorrow to see if they have a used copy for sale.

  • martianman

    Thank you for the birthday present. :)

  • Bob_Dole

    I borrowed Pontypool (DVD) and the Fellowship Audio CDs at the library with your suggestions. They were both great, but I only listened to some of the Fellowship. I really like the acting in that, and the credits guy said it has Bill Nye. Which is awesome.

    I'd love to see a Let's Play of a Tex Murphy game, or even all of them. Sanitarium could get a good Let's Play too.

    On the subject of game download services, have you ever tried GameTap? It's a great dea, with over 1000 games, and they have some you can't get anywhere else except something like eBay (The Last Express for example).

  • Bob_Dole

    I borrowed Pontypool (DVD) and the Fellowship Audio CDs at the library with your suggestions. They were both great, but I only listened to some of the Fellowship. I really like the acting in that, and the credits guy said it has Bill Nye. Which is awesome.

    I'd love to see a Let's Play of a Tex Murphy game, or even all of them. Sanitarium could get a good Let's Play too.

    On the subject of game download services, have you ever tried GameTap? It's a great dea, with over 1000 games, and they have some you can't get anywhere else except something like eBay (The Last Express for example).

  • Bob_Dole

    I borrowed Pontypool (DVD) and the Fellowship Audio CDs at the library with your suggestions. They were both great, but I only listened to some of the Fellowship. I really like the acting in that, and the credits guy said it has Bill Nye. Which is awesome.

    I'd love to see a Let's Play of a Tex Murphy game, or even all of them. Sanitarium could get a good Let's Play too.

    On the subject of game download services, have you ever tried GameTap? It's a great dea, with over 1000 games, and they have some you can't get anywhere else except something like eBay (The Last Express for example).

  • Bafitis

    Dude you need to play the Tex Murphy games… Yes the CD Swapping is a thing of the Past… And trust me the games are longer than 15 minutes… lol

    Also, have a little bit of Patience when playing Adventure games, they aren't meant to be over and done with in a matter of minutes… You just come off as someone with little to no patience when playing adventure games…

    If you need help with any of the Tex games come over to http://www.unofficialtexmurphy.com or go to http://home.wideopenwest.com/~hbech/… Either site has tons of info for you… The first site is a Message Board…

  • theryno665

    FWIW, Pontypool is being released here in the States…despite having been available for rent. I just read a review and apparently the radio play is a bonus feature on the DVD amongst other things, as opposed to the rental DVD (which I just bought at the Blockbuster down the road that's closing down) that just has a trailer. Boo-urns. Oh well, I can deal.

  • http://www.facebook.com/haptism Jordi Love

    About Dragon Age: Origins- Playing as a mage is what will kill your experience. Becoming a tank badass mofo is the most possible under mage. Let me put it to you this way, it is frequently common and very possible to completely beat the game on nightmare mode as a mage. Play as a Rogue, or a warrior. But I say Rogue because as a Rogue I usually get the best experience, I have a useful MC who can attack as well as disable traps and open chests, gaining experience for my party members fairly easily. At the same time, I don't deal that much damage and strategy is key for defeating anything in this game. No battle goes the same for me, nothing ever ends the way.

    Also, 53 hours? Everyone says it takes them this long but I've never been dealt the same hand of cards. My longest playthrough was my level 20 Rogue and it took me about 43 hours to completely beat the game, epilogue and all. My second longest was my level 16 and it took me all of 38 hours to get to the final boss, and this one is looking to be shorter. I am having no issue AND I love this game, I'm completely enthralled, and I am always in fear I'll die and I'm always forced to use strategy to defeat every enemy. My friend who's playing a warrior is experiencing the same. Mages are broken dude. Really, really broken. I'm just a fangirl on this end, man.

    Thanks for the warning on Bayonetta!

  • Joeyboots

    Hey Spoony, Just wanted to bring your attention to a new patch that Sega is proposing for Bayonetta on PS3. Apparently, this patch will allow you to install the game to your HDD to drastically reduce load times. I wonder if you will give it a second look after this patch is released, as I refuse to buy new games on my 360. I am on my third XBOX and it may break down at any time, so screw paying $60 for a 360 game. But I want this game and I have a PS3…….sigh. Here are a couple links for quick reference.
    http://www.joystiq.com/2010/01/27/bayonetta-ps3
    http://playstationlifestyle.net/2010/01/27/bayo
    http://www.thesixthaxis.com/2010/01/27/bayonett

  • walmor

    Yo, Spoony, i don't want to be a troll or anything but what about reducing the number of Vlogs and make more reviews on games or movies? I don't want to be a jerk, in fact i'm a big fan of yours and i hope your website just get better and better. But these logs just don't have much fun in them, and certainly is quite a challenge to endure 40 minutes of simple rants and comments on various assets. So, what do you think?

  • claybird

    the 360 version was much better. if you have a chance you should go back and try it again. the load times sound awful for the ps3 im glad i didnt pick that one up when i rented it. im surprised to hear how hard you thought it was i think i finished it on hard and although it was hard i still manage to accomplish it within the rental period. maybe it was because like you said you had to constantly wait for the fucking load screens so it became unappealing. i can tell you the 360 hardly had any loading and because of that i probably had alot more time too die and reload to get better. who knows. good video

  • Kirzan

    For Dragon Age: What difficulty are you playing? You seem to be doing a lot of AoEs throughout the game. If you go higher than Normal, the gameplay changes and you stop AoEs whenever they're remotely close to your guys (specially the corpse explosion spells since they're uncontrolled walking AoEs).

    Suggestion: Beat Mass Effect 1, really get into the story you built through your choices and import your game in Mass Effect 2. I know, everybody says it “Your choices matter blablabla” But seriously… this is the only instance where it actually works beautifully. I gotta tell you, I saw videos before the game was released and I was disappointed that that specific character became “this”… but then in MY game this character is COMPLETELY different (we're talking about Shadow Broker agent to diplomat) So your choices really… REALLY change the sequel's story.

  • Kirzan

    For Dragon Age: What difficulty are you playing? You seem to be doing a lot of AoEs throughout the game. If you go higher than Normal, the gameplay changes and you stop AoEs whenever they're remotely close to your guys (specially the corpse explosion spells since they're uncontrolled walking AoEs).

    Suggestion: Beat Mass Effect 1, really get into the story you built through your choices and import your game in Mass Effect 2. I know, everybody says it “Your choices matter blablabla” But seriously… this is the only instance where it actually works beautifully. I gotta tell you, I saw videos before the game was released and I was disappointed that that specific character became “this”… but then in MY game this character is COMPLETELY different (we're talking about Shadow Broker agent to diplomat) So your choices really… REALLY change the sequel's story.

  • http://www.facebook.com/emran.ismail Emran Qadir Ismail

    LOL “I killed so many people before breakfast”
    “I fought a lot of kilgons and those kilgons are pussies”

  • http://www.facebook.com/people/Marcus-Lundgren/642791648 Marcus Lundgren

    Pontypool is one the best “horror” movies I've seen in a loooong time.
    And, like you, I did pick up on it's theater qualities. Although, I more pictured it being
    performed on stage rather than as a radio play, but it would work both ways.
    I've always had a huge love for stories, whether told through film, theater or books, that
    take place in basically just one location. Probably because such stories force the
    characters to become interesting and carry the drama. If they don't, the whole thing sinks.
    But Pontypool has no such problems. It positively flies!

    Oh, by the way, have you seen Whiteout? You know, the Kate Beckinsale film?
    It's ripe for one of your rants!
    Dammit! I had hopes for it. Only because it was the first film in which the story takes place
    in Antarctica since The Thing. But they ruined it!!!!

  • melissia

    Heh, nice 40k reference there. I see what you did there.

  • Necro

    • Spoony, I’m not sure how you played Dragon Age Origins, but you could not possibly used the same tactics on every enemy encounters unless you chose easy difficulty. I’m saying this because from above normal, your AoE magic and items can harm your party members badly, and you sound like you are using lots of enemy explosion spell a lot. I on the other hand tried different approaches to defeat my enemies in the game for a good reason, and there are four of them. Mind that these are based only on Normal difficulty.

    Reason No.1, there are one or two enemy leader in a group, which can harm or cripple your allies badly. When player encounter to this kind of situation, he can either distract the one that causing crippling effect or massive damage, beat the leader as fast as possible or eliminate leader's minions.

    Reason No.2, You might had a moment when you were surrounded by a group of enemies because you were ambushed or simply there were too many of them to deal with. This is when you have to manage your group's position. For example, let’s say I want to use my thief character to use some bombs against the horde I’m facing, but I don't want my allies to be hurt by the bomb. So I lead my troops to the other side of nearest door and let those enemies to stack around it so my group won't receive damage from all enemies and my thief can throw bombs at them without hurting my allies. Same thing can be done by your character's enemy explosion spell.

    Reason No.3, not all foes come in pack or crowd in one place so AoE type of stuffs won't work some times. In this kind of situation you may want to dispatch enemies one by one and fast by concentrating fire at one enemy (at least thats what I do). Or if each scattered enemies take too much time to kill and you are receiving damage, you may want to stun, sleep, or knock off them as many as possible.

    The last reason is the boss battles. They usually have distinctive abilities which require you to pay close attention if you want to win any of these battles.

    So even you are aware of these things and playing DAO on normal difficulty or higher and still be able to get through most of these encounters with enemies without changing your strategy at all, you must have found your own golden strategy, which can be applied to any kind of battle situations. Otherwise I cannot get why you are having such monotonous experience. It really boggles my mind. And about the limited skills and magic spells; Bioware must have done this because they didn't want any of them to be remained useless and that has been a problem for many RPGs, whether you hate that idea or not. That is the reason why you are using the same spell used during your character's first level.

    I am not trying to force my idea to you Spoony, I am just curious about what you said about DAO and it just doesn't make sense to me. I enjoyed the game not only because of its great story, but also because of the battle system and its relatively difficult but well balanced level design. Please reply to this I really want to know what you think about it and what you did in the game.

  • http://www.facebook.com/people/Omnikus-Schlotter/100000373849732 Omnikus Schlotter

    Hah, I just watched Pontypool. Damn, I'd even listen to the guy who plays Grant Mazzy recite Vogon poetry.

  • http://www.facebook.com/people/Omnikus-Schlotter/100000373849732 Omnikus Schlotter

    Hah, I just watched Pontypool. Damn, I’d even listen to the guy who plays Grant Mazzy recite Vogon poetry.

  • http://twitter.com/TheHakku Nick P

    [yay, doubleposting]

  • http://twitter.com/TheHakku Nick P

    Thank god Sega added an option to install Bayonetta on PS3. That pissed me off to no end. Dreaded opening the menu every time.

  • Scirocco

    i like his shirt :D

  • http://twitter.com/EriksBlue Ashley Baillie

    Bayonetta for PS3 isnt that bad!

  • Anonymous

    For those of you who agree with Spoony about Star Trek Online, let me direct you to a third-party replacement that almost sounds like it might be better than the real thing. Has anyone ever heard of Sins of a Solar Empire? There is a mod for the Entrenchment Expansion Pack that can be found here: http://www.moddb.com/mods/star-trek-sacrifice-of-angels-2/downloads/sacrifice-of-angels-2-for-original-sins called Star Trek: Sacrifice of Angels 2. Sounds like its own game, right? It is. You can play as Dominion (With Cardassian and Breen allies), Klingon, Federation, Romulan, and my all-time favorite, The BORG! It’s true this mod for that game doesn’t focus so much on story line, but it sure as hell makes use of galaxy management and warfare in a way that this sad game doesn’t. And no, it isn’t MMORPG. It’s an RTS Strategy game. But trust me, it’s worth it.

  • http://www.facebook.com/people/Philip-D-Santosuosso/1315803056 Philip D Santosuosso

    I feel as though Bayonetta is more of a Devil May Cry copy except more fast past

  • Anonymous

    “Stop, Disc-time!”

    And how dare you say the truth about Dragon Age! Well, I really enjoyed it and are in the middle of my third playthrough, but I agree that it can be excruciatingly boring to some extend. The Deep Roads or the part in the Fade are the best examples for it. “Uh…another group of darkspawn? Leliana, scattershot. Shale, Taunt. Wayne, buffs. Leandra (me), Whirlwind.”

  • Anonymous

    “Stop, Disc-time!”

    And how dare you say the truth about Dragon Age! Well, I really enjoyed it and are in the middle of my third playthrough, but I agree that it can be excruciatingly boring to some extend. The Deep Roads or the part in the Fade are the best examples for it. “Uh…another group of darkspawn? Leliana, scattershot. Shale, Taunt. Wayne, buffs. Leandra (me), Whirlwind.”

  • http://www.facebook.com/people/Andrew-Gelinas/1408034230 Andrew Gelinas

    Your right Spoony, Pontypool is really good but kinda hard to talk about with making it seem boring or not as good as it is

  • http://twitter.com/Spokavriel Daniel Thomas Stack

    I’ve only watched the Star Trek online portion so far. When I hear things like this I really wish I could have slapped the Devs upside the head with the FASA RPG for Startrek. http://index.rpg.net/display-entry.phtml?mainid=947&editionid=11142 I have the Deluxe Second Edition and well it has allot of tips it sounds like the developers could have used. LIKE DIPLOMATIC MISSIONS.

  • PixelJustice20XX

    wow  I somehow missed this vlog :S

    Pontypool I found really interesting because it is set in a town in Ontario Canada, which is where I am from. Pontypool actually exists, but during the course of the movie it mentions the neighboring town, which happens to be a Ghost town in Canadian lore, and was said to have been abandoned a long time ago. 

    I like that canada is getting more attention from people making movies, like filming Silent Hill outside of Toronto for example. A friend of mine actually just finished filming on a small budget in ottawa for a contest being held in the next few weeks. They were able to close down a highway, get footage inside an abandoned Hospital and much more  with consent from the city  free of charge.  Anyways,  cool to hear you talk about this one :D 

  • http://profiles.google.com/likalaruku Allaiyah Weyn

    The movies added too much Arwen; she’s barely in the books at all.

  • http://profiles.google.com/likalaruku Allaiyah Weyn

    Just saw Pontypool; it’s a throwback to ye olde radio programs like Orson Welle’s live broadcast of “War of the Worlds.”

  • http://www.facebook.com/people/Bryan-John-Sauriol/711670364 Bryan John Sauriol

    Pontypool is a small town about a half hour’s drive from my home where the movie is set. That is why it is called Pontypool. I might be biased since I often farm sit for family in Pontypool and the first time I saw it was alone, isolated, in the dark in Pontypool, but I really like it. At least, the first two thirds of it. The atmosphere for the first two thirds of this movie are perfect. It starts to fall apart when the exposition starts, because it is kinda weak, but it is still a really really good, creepy film.

  • The Spoony Experiment
    @ 2014 Noah Antwiler
  • Privacy Policy
  • "Burt-OS" forged by The Engineer.
  • Logo image by Marobot.